Jean-Marc Labat
According to our database1,
Jean-Marc Labat
authored at least 43 papers
between 1992 and 2019.
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Bibliography
2019
Proceedings of the Transforming Learning with Meaningful Technologies, 2019
2017
Proceedings of the Innovation and Interdisciplinary Solutions for Underserved Areas, 2017
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
2016
Proceedings of the Adaptive and Adaptable Learning, 2016
2015
Quelques enseignements tirés de l'application de la Competence-based Knowledge Space Theory aux Serious Games.
Proceedings of the IC 2015 : 26es Journées francophones d'Ingénierie des Connaissances (Proceedings of the 26th French Knowledge Engineering Conference), 2015
Discovering Prerequisite Structure of Skills through Probabilistic Association Rules Mining.
Proceedings of the 8th International Conference on Educational Data Mining, 2015
Proceedings of the Design for Teaching and Learning in a Networked World, 2015
Adapting Learning Paths in Serious Games: An Approach Based on Teachers' Requirements.
Proceedings of the Computer Supported Education - 7th International Conference, 2015
What's next? Different Strategies Considering Teachers' Decisions for Adapting Learning Paths in Serious Games.
Proceedings of the CSEDU 2015, 2015
2014
Formal Framework to improve the reliability of concurrent and collaborative learning games.
EAI Endorsed Trans. Serious Games, 2014
Model and authoring tool to help teachers adapt serious games to their educational contexts.
Int. J. Learn. Technol., 2014
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014
Proceedings of the Open Learning and Teaching in Educational Communities, 2014
2013
Proceedings of the Advances in Web-Based Learning - ICWL 2013, 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Building on the Case Teaching Method to Generate Learning Games Relevant to Numerous Educational Fields.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
2012
Proceedings of the Intelligent Tutoring Systems - 11th International Conference, 2012
A Design Pattern Library for Mutual Understanding and Cooperation in Serious Game Design.
Proceedings of the Intelligent Tutoring Systems - 11th International Conference, 2012
The Six Facets of Serious Game Design: A Methodology Enhanced by Our Design Pattern Library.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012
2011
Supervised classification on navigational behaviours in web-based learning systems to identify learning styles.
Int. J. Learn. Technol., 2011
Petri Nets and Ontologies: Tools for the "Learning Player" Assessment in Serious Games.
Proceedings of the ICALT 2011, 2011
Approche Ontologique pour la Détection de la Pertinence d'une Action dans un Jeu Sérieux.
Proceedings of the IC 2011 : 22es journées Ingénierie des Connaissances (Proceedings of the 22nd French Knowledge Engineering Conference), 2011
2010
User Model. User Adapt. Interact., 2010
Proceedings of the Advances in Web-Based Learning - ICWL 2010, 2010
Analyzing Learning Styles using Behavioral Indicators in Web based Learning Environments.
Proceedings of the Educational Data Mining 2010, 2010
2009
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009
Indicators for Deducting the Learners' Learning Styles: Case of the Navigation Typology Indicator.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009
2008
To store and retrieve software components for Interactive Learning Environments: the ECR repository.
Int. J. Adv. Media Commun., 2008
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008
Detection of Learning Styles from Learner's Browsing Behavior During E-Learning Activities.
Proceedings of the Intelligent Tutoring Systems, 9th International Conference, 2008
Designing Virtual Players for Game Simulations in a Pedagogical Environment: A Case Study.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008
2007
Two different methods to analyze the strategies of problem solving in a natural situation using a simulator: A case study.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
Using Multinets for Learner Modelling.
Proceedings of the Artificial Intelligence in Education, 2007
2006
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
2005
Proceedings of the Artificial Intelligence in Education, 2005
2003
2001
1997
Proceedings of the Principles and Practice of Constraint Programming - CP97, Third International Conference, Linz, Austria, October 29, 1997
1993
Decision Support System in an Administrative Context: The case of the Reinsertion of Long-Term Unemployed in France.
Proceedings of the Decision Support in Public Administration, 1993
1992
Proceedings of the Intelligent Tutoring Systems, Second International Conference, 1992
Proceedings of the Computer Assisted Learning, 4th International Conference, 1992