Jean-Luc Vinot
According to our database1,
Jean-Luc Vinot
authored at least 29 papers
between 2004 and 2021.
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Bibliography
2021
Does folding improve the usability of interactive surfaces in future airliner cockpits An evaluation under turbulent conditions and varying cognitive load: Apport de la physicalité et du changement de forme pour pallier les faiblesses de l'interaction tactile dans les cockpits d'avions.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13, 2021
2019
Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
How do Gestures Matter for Mutual Awareness in Cockpits?: Disclosing Interactions through Graphical Representations.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Being in the Sky: Framing Tangible and Embodied Interaction for Future Airliner Cockpits.
Proceedings of the Twelfth International Conference on Tangible, 2018
GazeForm: Dynamic Gaze-adaptive Touch Surface for Eyes-free Interaction in Airliner Cockpits.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2016
Could tangibility improve the safety of touch-based interaction?: exploring a new physical design space for pilot-system interfaces.
Proceedings of the International Conference on Human-Computer Interaction in Aerospace, 2016
Proceedings of the International Conference on Human-Computer Interaction in Aerospace, 2016
2015
Concept of continuity, a "strong concept" to design graphical architecture of interactive systems.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015
3D visualization to mitigate weather hazards in the flight deck: Findings from a user study.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Apports d'un concept de continuité pour l'architecture graphique de l'interface utilisateur des systèmes interactifs complexes. (Contributions of the Concept of Continuity to design graphical architecture for complex interactive systems).
PhD thesis, 2014
Gesture-based interaction for Strip'TIC, a tangible space for air traffic controllers.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014
2013
Flights in my hands: coherence concerns in designing strip'tic, a tangible space for air traffic controllers.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Legible, are you sure?: an experimentation-based typographical design in safety-critical context.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012
2010
Proceedings of the Conference Internationale Francophone sur I'Interaction Homme-Machine, 2010
An automatic generation of schematic maps to display flight routes for air traffic controllers: structure and color optimization.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010
2009
Hayaku: maximiser le pouvoir d'expression du concepteur et l'efficacité de rendu de scènes graphiques interactives.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009
Etude de l'impact d'une pré-visualisation des résultats d'un système de prédiction de caractères.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009
Ysilex- a Friendly reading Interface for Dyslexics.
Proceedings of the ICTA 2009, 2009
2008
Designing Graphical Elements for Cognitively Demanding Activities: An Account on Fine-Tuning for Colors.
Proceedings of the Interactive Systems. Design, 2008
2007
Effets des paramètres graphiques sur la perception visuelle: expérimentations sur la forme, la surface, l'orientation des objets et la définition des ecrans.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
2004
Revisiting visual interface programming: creating GUI tools for designers and programmers.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004