Jean-Luc Lugrin
Orcid: 0000-0002-2725-2123Affiliations:
- Julius Maximilians University of Würzburg, Institute of Human-Computer Interaction, Germany
According to our database1,
Jean-Luc Lugrin
authored at least 79 papers
between 2002 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Out-Of-Virtual-Body Experiences: Virtual Disembodiment Effects on Time Perception in VR.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Exploring Agent-User Personality Similarity and Dissimilarity for Virtual Reality Psychotherapy.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2023
IEEE Trans. Vis. Comput. Graph., 2023
From Clocks to Pendulums: A Study on the Influence of External Moving Objects on Time Perception in Virtual Environments.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
2022
Journey through a virtual tunnel: Simulated motion and its effects on the experience of time.
Frontiers Virtual Real., 2022
Controlling the Stage: A High-Level Control System for Virtual Audiences in Virtual Reality.
Frontiers Virtual Real., 2022
Classroom management competency enhancement for student teachers using a fully immersive virtual classroom.
Comput. Educ., 2022
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022
2021
Non-native speaker perception of Intelligent Virtual Agents in two languages: the impact of amount and type of grammatical mistakes.
J. Multimodal User Interfaces, 2021
The Influence of Avatar Embodiment on Time Perception - Towards VR for Time-Based Therapy.
Frontiers Virtual Real., 2021
Indifferent or Enthusiastic? Virtual Audiences Animation and Perception in Virtual Reality.
Frontiers Virtual Real., 2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
2020
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Pushing Out the Classroom Walls: A Scalability Benchmark for a Virtual Audience Behaviour Model in Virtual Reality.
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020
Finally on Par?! Multimodal and Unimodal Interaction for Open Creative Design Tasks in Virtual Reality.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020
2019
Not Alone Here?! Scalability and User Experience of Embodied Ambient Crowds in Distributed Social Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality.
Proceedings of the Mensch und Computer 2019, 2019
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019
"Paint that object yellow": Multimodal Interaction to Enhance Creativity During Design Tasks in VR.
Proceedings of the International Conference on Multimodal Interaction, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
2017
Alpha IVBO - Construction of a Scale to Measure the Illusion of Virtual Body Ownership.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
IEEE Trans. Comput. Intell. AI Games, 2016
Breaking Bad Behaviors: A New Tool for Learning Classroom Management Using Virtual Reality.
Frontiers ICT, 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
2013
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013
Proceedings of the 2013 ACM international workshop on Immersive media experiences, 2013
2012
Playing In or Out of Character: User Role Differences in the Experience of Interactive Storytelling.
Cyberpsychology Behav. Soc. Netw., 2012
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
2010
IEEE Trans. Comput. Intell. AI Games, 2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
2007
Presence Teleoperators Virtual Environ., 2007
Proceedings of the 15th International Conference on Multimedia 2007, 2007
Making sense of virtual environments: action representation, grounding and common sense.
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007
Proceedings of the Affective Computing and Intelligent Interaction, 2007
2006
IEEE Intell. Syst., 2006
Proceedings of the Smart Graphics, 6th International Symposium, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
Proceedings of the Advances in Artificial Life, 8th European Conference, 2005
Proceedings of the 5th Conference on Creativity & Cognition, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the IEEE International Conference on Systems, 2004
Proceedings of the 4th International Symposium, 2004
Proceedings of the 12th ACM International Conference on Multimedia, 2004
Proceedings of the Entertainment Computing, 2004
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004
2003
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003
2002
Real-Time Camera Control for Interactive Storytelling.
Proceedings of the 3rd International Conference on Intelligent Games and Simulation (GAME-ON 2002), 2002