Jean-Jacques Bourdin

Orcid: 0000-0003-3461-4820

According to our database1, Jean-Jacques Bourdin authored at least 16 papers between 1990 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

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Bibliography

2023
Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program.
Comput. Graph., May, 2023

2019
Do contests improve students skills in Computer Graphics? The case of API8.
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019

2016
MOOCs in Computer Graphics.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

2013
Zooms arrières, une approche impressionniste.
Tech. Sci. Informatiques, 2013

2008
From Detail to Global View, an Impressionist Approach.
Proceedings of the 4th IEEE International Conference on Signal Image Technology and Internet Based Systems, 2008

Computer Graphics Curriculum: a Programming Approach.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

2007
Report of the CGE 06 Computer Graphics Education Workshop, Vienna, Austria, September 9, 2006.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

2003
The Virtual Painting Paintbox.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

2001
DEGRADE : A New Color Shading Tool.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

Improved Rendering with Dégradé.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

Scalable Impressionist Rendering.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

2000
Auto-Adaptive Step Straight-Line Algorithm.
IEEE Computer Graphics and Applications, 2000

Discrete Analysis for Antialiased Lines.
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000

1999
Fast Lines: A Span by Span Method.
Comput. Graph. Forum, 1999

1998
A Faster Algorithm for 3D Discrete Lines.
Proceedings of the 19th Annual Conference of the European Association for Computer Graphics, 1998

1990
Color Shading in 2D synthesis.
Proceedings of the 11th European Computer Graphics Conference and Exhibition, 1990


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