Jean-François Landry

According to our database1, Jean-François Landry authored at least 9 papers between 2006 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2016
A Straight Approach to Planning for 14.1 Billiards.
IEEE Trans. Comput. Intell. AI Games, 2016

2015
Improvements to the Linear Optimization Models of Patrol Scheduling for Mobile Targets.
Proceedings of the Advances in Artificial Intelligence, 2015

2013
A Heuristic-Based Planner and Improved Controller for a Two-Layered Approach for the Game of Billiards.
IEEE Trans. Comput. Intell. AI Games, 2013

2012
A robust controller for a two-layered approach applied to the game of billiards.
Entertain. Comput., 2012

2011
Billiards: an optimization challenge.
Proceedings of the Fourth International C* Conference on Computer Science & Software Engineering, 2011

2008
Fuzzy Distributed Workflows for Crisis Management Decision Makers.
Proceedings of the Intelligence and Security Informatics, 2008

2007
AI Optimization of a Billiard Player.
J. Intell. Robotic Syst., 2007

2006
Optimization of a Billiard Player - Tactical Play.
Proceedings of the Computers and Games, 5th International Conference, 2006

Optimization of a Billiard Player - Position Play.
Proceedings of the Advances in Computer Games, 11th International Conference, 2006


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