Jay David Bolter
Orcid: 0000-0003-0442-0910Affiliations:
- Georgia Institute of Technology, Atlanta, USA
According to our database1,
Jay David Bolter
authored at least 43 papers
between 1987 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Rekindle: Enhancing Interactive Narrative in Virtual Reality with Coherent, Agency-driven Interactions.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Frontiers Virtual Real., March, 2023
2021
YOU BETTA WERK: Using Wearable Technology Performance Driven Inclusive Transdisciplinary Collaboration to Facilitate Authentic Learning.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
2015
MR<sup>x</sup> design and criticism: the confluence of media studies, performance and social interaction.
Digit. Creativity, 2015
MR<sup>X</sup>: an interdisciplinary framework for mixed reality experience design and criticism.
Digit. Creativity, 2015
The Evolution of the Argon Web Framework Through Its Use Creating Cultural Heritage and Community-Based Augmented Reality Applications.
Proceedings of the Human-Computer Interaction: Users and Contexts, 2015
2014
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
2013
2012
Articulating creative practice: teleological and stochastic strategies in a case study of an artist and an engineering team developing similar technologies.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Tutorial 2: Integrating and using panoramas and photographic images in AR experiences.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012
2011
Negotiating uncertainty: process, artifact, and discourse in a case study of technologies to address SIDS.
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011
Creative strategies in artists' and engineers' approaches to technology development: first results of a case study.
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Interaction criticism: three readings of an interaction design, and what they get us.
Interactions, 2010
2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
2008
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
BragFish: exploring physical and social interaction in co-located handheld augmented reality games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2005
ACM Trans. Graph., 2005
IEEE Pervasive Comput., 2005
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
MIT Press, ISBN: 978-0-262-52449-0, 2005
2003
Virtual Real., 2003
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003
2002
Presence Teleoperators Virtual Environ., 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
2001
Proceedings of the 4th International Symposium on Augmented Reality (ISAR 2001), 2001
2000
Proceedings of DARE 2000, Designing Augmented Reality Environments, Elsinore, 2000
1998
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments.
Presence Teleoperators Virtual Environ., 1998
1996
Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996
1995
IEEE Computer Graphics and Applications, 1995
1994
IEEE Computer Graphics and Applications, 1994
1993
Presence Teleoperators Virtual Environ., 1993
Writing on the world: the role of symbolic communication in graphic computer environments.
Proceedings of the 11th Annual International Conference on Systems Documentation, 1993
1992
Proceedings of the ECHT '92: European Conference on Hypertext Technology, November 30, 1992
1991
Proceedings of the Hypertext'91 Proceedings, San Antonio, Texas, USA, 1991
1987