Jay Bradley
According to our database1,
Jay Bradley
authored at least 11 papers
between 2003 and 2015.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2011
This Pervasive Day: Creative, Interactive Methods for Encouraging Public Engagement with FET Research.
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011
Presence Teleoperators Virtual Environ., 2011
2010
Reinforcement learning for qualitative group behaviours applied to non-player computer game characters.
PhD thesis, 2010
Wizard of Oz Experiments for a Companion Dialogue System: Eliciting Companionable Conversation.
Proceedings of the International Conference on Language Resources and Evaluation, 2010
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010
2009
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009
2005
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005
Group utility functions: learning equilibria between groups of agents in computer games by modifying the reinforcement signal.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005
2003
Proceedings of the Second International Joint Conference on Autonomous Agents & Multiagent Systems, 2003