Javier Jaén Martínez
Orcid: 0000-0002-8815-9643
According to our database1,
Javier Jaén Martínez
authored at least 101 papers
between 1998 and 2023.
Collaborative distances:
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Bibliography
2023
A systematic literature review of clustering techniques for patients with traumatic brain injury.
Artif. Intell. Rev., October, 2023
Design and evaluation of an augmented reality cyberphysical game for the development of empathic abilities.
Int. J. Hum. Comput. Stud., August, 2023
A Reinforcement Learning Algorithm for Improving the Generation of Telerehabilitation Activities of ABI Patients.
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023
Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023
Exploring Augmented Reality in Multiplayer Game Design to Promote Empathy and Prosocial Behavior.
Proceedings of the XXIII International Conference on Human Computer Interaction, 2023
2022
Exploiting variability in the design of genetic algorithms to generate telerehabilitation activities.
Appl. Soft Comput., 2022
2021
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Extented Abstracts, Toulouse & Virtual Event, France, 27 September 2021, 2021
Supporting Animal-Mediated Interventions at Home: The Role of Animals and Technology to Facilitate Daily Activities.
Proceedings of the ACI'21: Eight International Conference on Animal-Computer Interaction, Bloomington, IN, USA, November 8, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, Virtual Event, USA, 28 June 2021, 2021
2020
Interactive spaces for children: gesture elicitation for controlling ground mini-robots.
J. Ambient Intell. Humaniz. Comput., 2020
Evaluating Simultaneous Visual Instructions with Kindergarten Children on Touchscreen Devices.
Int. J. Hum. Comput. Interact., 2020
Expert Syst. J. Knowl. Eng., 2020
EmoFindAR: Evaluation of a mobile multiplayer augmented reality game for primary school children.
Comput. Educ., 2020
2019
Remote interspecies interactions: Improving humans and animals' wellbeing through mobile playful spaces.
Pervasive Mob. Comput., 2019
Exploring visual prompts for communicating directional awareness to kindergarten children.
Int. J. Hum. Comput. Stud., 2019
Int. J. Medical Informatics, 2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
2018
Seven Years after the Manifesto: Literature Review and Research Directions for Technologies in Animal Computer Interaction.
Multimodal Technol. Interact., 2018
Interact. Comput., 2018
Children's Acceptance of a Collaborative Problem Solving Game Based on Physical Versus Digital Learning Spaces.
Interact. Comput., 2018
Evaluating a tactile and a tangible multi-tablet gamified quiz system for collaborative learning in primary education.
Comput. Educ., 2018
Comput. Biol. Medicine, 2018
Gastronomy Meets Ludology: Towards a Definition of What it Means to Play with Your (Digital) Food.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
2017
Tangibot: A tangible-mediated robot to support cognitive games for ageing people - A usability study.
Pervasive Mob. Comput., 2017
Evaluating Multitouch Semiotics to Empower Prekindergarten Instruction with Interactive Surfaces.
Interact. Comput., 2017
Assessing machine learning classifiers for the detection of animals' behavior using depth-based tracking.
Expert Syst. Appl., 2017
Towards Future Interactive Intelligent Systems for Animals: Study and Recognition of Embodied Interactions.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
Designing interspecies playful interactions: studying children perceptions of games with animals.
Proceedings of the Fourth International Conference on Animal-Computer Interaction, 2017
2016
An efficient ant colony optimization strategy for the resolution of multi-class queries.
Knowl. Based Syst., 2016
Frontiers ICT, 2016
Interactive technologies for preschool game-based instruction: Experiences and future challenges.
Entertain. Comput., 2016
An ACO-based personalized learning technique in support of people with acquired brain injury.
Appl. Soft Comput., 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Towards Encouraging Communication in Hospitalized Children through Multi-Tablet Activities.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Evaluating the Usability of a Tangible-Mediated Robot for Kindergarten Children Instruction.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
From Tabletops to Multi-Tablet Environments in Educational Scenarios: A Lightweight and Inexpensive Alternative.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Towards the Creation of Interspecies Digital Games: An Observational Study on Cats' Interest in Interactive Technologies.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
MarkAirs: Around-Device Interactions with Tablets Using Fiducial Markers - An Evaluation of Precision Tasks.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Sound to your objects: a novel design approach to evaluate orangutans' interest in sound-based stimuli.
Proceedings of the Third International Conference on Animal-Computer Interaction, 2016
2015
J. Ambient Intell. Smart Environ., 2015
Int. J. Creative Interfaces Comput. Graph., 2015
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Proceedings of the 2015 IEEE International Conference on Systems, 2015
Proceedings of the Ambient Intelligence - Software and Applications, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
KINDERTIVITY: Using Interactive Surfaces to Foster Creativity in Pre-kindergarten Children.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Multi-Display Environments to Foster Emotional Intelligence in Hospitalized Children.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Proceedings of the Genetic and Evolutionary Computation Conference, 2015
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015
Kiteracy: a kit of tangible objects to strengthen literacy skills in children with down syndrome.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
Developing a depth-based tracking system for interactive playful environments with animals.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
2014
Int. J. Bio Inspired Comput., 2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Exploring Visual Cues for Intuitive Communicability of Touch Gestures to Pre-kindergarten Children.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
WeTab: hacia la construcción de entornos multi-superficie para juegos de sobremesa basados en tabletas.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014
2013
A meta-model for dataflow-based rules in smart environments: Evaluating user comprehension and performance.
Sci. Comput. Program., 2013
Evaluating heuristics for tabletop user segmentation based on simultaneous interaction.
Expert Syst. Appl., 2013
Appl. Soft Comput., 2013
Proceedings of the IEEE Congress on Evolutionary Computation, 2013
2012
TangiWheel: A Widget for Manipulating Collections on Tabletop Displays Supporting Hybrid Input Modality.
J. Comput. Sci. Technol., 2012
Analyzing the understandability of Requirements Engineering languages for CSCW systems: A family of experiments.
Inf. Softw. Technol., 2012
Expert Syst. Appl., 2012
Expert Syst. Appl., 2012
Learning semantically-annotated routes for context-aware recommendations on map navigation systems.
Appl. Soft Comput., 2012
TSACO: Extending a Context-Aware Recommendation System with Allen Temporal Operators.
Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
2011
Towards affection integration on context-aware recommendation of semantically annotated routes.
Proceedings of the Workshop Proceedings of the 7th International Conference on Intelligent Environments, 2011
Proceedings of the 35th Annual IEEE International Computer Software and Applications Conference, 2011
2010
Expert Syst. Appl., 2010
2008
Proceedings of the Innovations in Hybrid Intelligent Systems, 2008
Proceedings of the International Symposium on Ubiquitous Virtual Reality, 2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
2007
An Application of Ant Colony Optimization to Decision Making on Affective Virtual Entities.
Proceedings of the Ninth International Symposium on Symbolic and Numeric Algorithms for Scientific Computing, 2007
Proceedings of the Software Architecture, First European Conference, 2007
Strategies for accelerating ant colony optimization algorithms on graphical processing units.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
2006
Proceedings of the Entertainment Computing, 2006
2005
Proceedings of the IEEE Congress on Evolutionary Computation, 2005
2004
IEEE Multim., 2004
Proceedings of the Advances in Web-Age Information Management: 5th International Conference, 2004
Proceedings of the Coordination Models and Languages, 6th International Conference, 2004
2003
D Lib Mag., 2003
Proceedings of the 3rd International Conference on Quality Software (QSIC 2003), 2003
Proceedings of the 23rd International Conference on Distributed Computing Systems Workshops (ICDCS 2003 Workshops), 2003
Proceedings of the Web Communication Technologies and Internet-Related Social Issues, 2003
Proceedings of the Grid Computing, 2003
2002
PRISMA: PlatafoRma OASIS para Modelos Arquitectónicos.
Proceedings of the VII Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2002), 2002
Una arquitectura para la diseminación dinámica de objetos multimedia aplicada a la gestión de emergencias.
Proceedings of the VII Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2002), 2002
2001
Proceedings of the 10th IEEE International Symposium on High Performance Distributed Computing (HPDC-10 2001), 2001
2000
J. Parallel Distributed Comput., 2000
Proceedings of the Grid Computing, 2000
1998
Proceedings of the Anais do WER98, 1998
"Social engineering": towards a new paradigm for developing multi-user visualization systems.
Proceedings of the CIKM 1998 Workshop on New Paradigms in Information Visualization and Manipulation, 1998