Jasper van Vught
Orcid: 0000-0002-1384-5112
According to our database1,
Jasper van Vught
authored at least 11 papers
between 2012 and 2022.
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Bibliography
2022
What is Videogame Formalism? Exploring the Pillars of Russian Formalism for the Study of Videogames.
Games Cult., 2022
2021
'Thinking Through' Games in the Classroom: Using Discursive Game Design to Play and Engage with Historical Datasets.
Trans. Digit. Games Res. Assoc., 2021
ISPRS Int. J. Geo Inf., 2021
2019
The politics of game canonization: Tales from the frontlines of creating a national history of games.
Proceedings of the 2019 DiGRA International Conference: Game, 2019
2018
2014
From Automatic Sound Analysis of Gameplay Footage [Echos] to the Understanding of Player Experience [Ethos]: an Interdisciplinary Approach to Feedback- Based Gameplay Metrics.
Proceedings of the Music Technology meets Philosophy, 2014
2013
Replacing preconceived accounts of digital games with experience of play: When parents went native in GTA IV.
Trans. Digit. Games Res. Assoc., 2013
DeFragging Regulation: From putative effects to 'researched' accounts of player experience.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
2012
Proceedings of the 8th Australasian Conference on Interactive Entertainment, 2012
Feedback-based gameplay metrics: measuring player experience via automatic visual analysis.
Proceedings of the 8th Australasian Conference on Interactive Entertainment, 2012
Extracting game-play metric data from audio/video processing: a practical solution for game studies research.
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012