Jason Woodworth
Orcid: 0000-0002-4808-6777Affiliations:
- University of Louisiana at Lafayette, LA, USA
According to our database1,
Jason Woodworth
authored at least 24 papers
between 2016 and 2024.
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Bibliography
2024
Visual cues in VR for guiding attention vs. restoring attention after a short distraction.
Comput. Graph., 2024
Attention Guidance In The Wild: An Experiment Testing Visual Guidance Cues for VR Field Trips at High Schools.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Study of Cross-Reality Interfaces with Avatar Redirection to Improve Desktop Presentations to Headset-Immersed Audiences.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Design and Validation of a Library of Active Affective Tasks for Emotion Elicitation in VR.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Design of Time-Continuous Rating Interfaces for Collecting Empathic Responses in VR, and Initial Evaluation with VR180 Video Viewing.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Study of Interfaces for Time-Continuous Emotion Reporting and the Relationship Between Interface and Reported Emotion.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
Pointing in the third-person: an exploration of human motion and visual pointing aids for 3D virtual mirrors.
Virtual Real., September, 2023
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Design and Evaluation of Visual Cues for Restoring and Guiding Visual Attention in Eye-Tracked VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
2020
Designing Tools To Improve Collaborative Interaction in a VR Environment for Teaching Geosciences Interpretation.
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020
2019
Concurr. Comput. Pract. Exp., 2019
Concurr. Comput. Pract. Exp., 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Using the Kinect for Head-Tracked Perspective and Pointing in Stationary VR Displays.
Proceedings of the VR Developer Gems, 1st Edition, 2019
2018
Teacher-Guided Educational VR: Assessment of Live and Prerecorded Teachers Guiding Virtual Field Trips.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
Virtual field trips with networked depth-camera-based teacher, heterogeneous displays, and example energy center application.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Teacher-Student VR Telepresence with Networked Depth Camera Mesh and Heterogeneous Displays.
Proceedings of the Advances in Visual Computing - 12th International Symposium, 2016
S3C: An architecture for space-efficient semantic search over encrypted data in the cloud.
Proceedings of the 2016 IEEE International Conference on Big Data (IEEE BigData 2016), 2016