Jason Woodworth

Orcid: 0000-0002-4808-6777

Affiliations:
  • University of Louisiana at Lafayette, LA, USA


According to our database1, Jason Woodworth authored at least 23 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Visual cues in VR for guiding attention vs. restoring attention after a short distraction.
Comput. Graph., 2024

Attention Guidance In The Wild: An Experiment Testing Visual Guidance Cues for VR Field Trips at High Schools.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Study of Cross-Reality Interfaces with Avatar Redirection to Improve Desktop Presentations to Headset-Immersed Audiences.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Design and Validation of a Library of Active Affective Tasks for Emotion Elicitation in VR.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Design of Time-Continuous Rating Interfaces for Collecting Empathic Responses in VR, and Initial Evaluation with VR180 Video Viewing.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2023
Pointing in the third-person: an exploration of human motion and visual pointing aids for 3D virtual mirrors.
Virtual Real., September, 2023

Study of Visual Guidance Cues in VR Field Trips at High Schools.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

Design of Time-Continuous Emotion Rating Interfaces.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

Design and Evaluation of Visual Cues for Restoring and Guiding Visual Attention in Eye-Tracked VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
Redirecting Desktop Interface Input to Animate Cross-Reality Avatars.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

2020
Designing Tools To Improve Collaborative Interaction in a VR Environment for Teaching Geosciences Interpretation.
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020

2019
S3BD: Secure semantic search over encrypted big data in the cloud.
Concurr. Comput. Pract. Exp., 2019

Survey on secure search over encrypted data on the cloud.
Concurr. Comput. Pract. Exp., 2019

Evaluating Teacher Avatar Appearances in Educational VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Collaborative Interaction in Large Explorative Environments.
Proceedings of the Symposium on Spatial User Interaction, 2019

Volume Lenses for VR.
Proceedings of the VR Developer Gems, 1st Edition, 2019

Using the Kinect for Head-Tracked Perspective and Pointing in Stationary VR Displays.
Proceedings of the VR Developer Gems, 1st Edition, 2019

2018
Teacher-Guided Educational VR: Assessment of Live and Prerecorded Teachers Guiding Virtual Field Trips.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

2017
Virtual field trips with networked depth-camera-based teacher, heterogeneous displays, and example energy center application.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Design of a practical TV interface for teacher-guided VR field trips.
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017

Visual cues to aid 3D pointing in a virtual mirror.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
Teacher-Student VR Telepresence with Networked Depth Camera Mesh and Heterogeneous Displays.
Proceedings of the Advances in Visual Computing - 12th International Symposium, 2016

S3C: An architecture for space-efficient semantic search over encrypted data in the cloud.
Proceedings of the 2016 IEEE International Conference on Big Data (IEEE BigData 2016), 2016


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