Jason Teo
Orcid: 0000-0003-2415-5915
According to our database1,
Jason Teo
authored at least 61 papers
between 2002 and 2023.
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Bibliography
2023
Single classifier vs. ensemble machine learning approaches for mental health prediction.
Brain Informatics, December, 2023
Virtual Real. Intell. Hardw., August, 2023
A Trustworthy, Reliable, and Lightweight Privacy and Data Integrity Approach for the Internet of Things.
IEEE Trans. Ind. Informatics, 2023
Data augmentation using generative adversarial networks for images and biomarkers in medicine and neuroscience.
Frontiers Appl. Math. Stat., 2023
2022
An Industrial IoT-Based Blockchain-Enabled Secure Searchable Encryption Approach for Healthcare Systems Using Neural Network.
Sensors, 2022
A Dataset for Emotion Recognition Using Virtual Reality and EEG (DER-VREEG): Emotional State Classification Using Low-Cost Wearable VR-EEG Headsets.
Big Data Cogn. Comput., 2022
Mental Health Prediction Using Machine Learning: Taxonomy, Applications, and Challenges.
Appl. Comput. Intell. Soft Comput., 2022
2021
J. Big Data, 2021
Frontiers Neurorobotics, 2021
Class-Based Analysis of Russell's Four-Quadrant Emotion Prediction in Virtual Reality using Multi-Layer Feedforward ANNs.
Proceedings of the ICSCA 2021, 2021
A Comparative Investigation of Eye Fixation-based 4-Class Emotion Recognition in Virtual Reality Using Machine Learning.
Proceedings of the 11th IEEE International Conference on Control System, 2021
2020
Sensors, 2020
J. Big Data, 2020
Comput., 2020
EEG-Based Emotion Recognition: A State-of-the-Art Review of Current Trends and Opportunities.
Comput. Intell. Neurosci., 2020
2015
Crossover-first differential evolution for improved global optimization in non-uniform search landscapes.
Prog. Artif. Intell., 2015
Proceedings of the 10th Asian Control Conference, 2015
2014
A comparative investigation of non-linear activation functions in neural controllers for search-based game AI engineering.
Artif. Intell. Rev., 2014
2013
Single- versus Multiobjective Optimization for Evolution of Neural Controllers in Ms. Pac-Man.
Int. J. Comput. Games Technol., 2013
Automated Evaluation for AI Controllers in Tower Defense Game Using Genetic Algorithm.
Proceedings of the Soft Computing Applications and Intelligent Systems, 2013
2012
An Evolutionary Multi-objective Optimization Approach to Computer Go Controller Synthesis.
Proceedings of the PRICAI 2012: Trends in Artificial Intelligence, 2012
Proceedings of the IEEE Congress on Evolutionary Computation, 2012
Proceedings of the IEEE Congress on Evolutionary Computation, 2012
2011
Evolutionary and population dynamics of 3 parents differential evolution (3PDE) using self-adaptive tuning methodologies.
Nat. Comput., 2011
Proceedings of the 11th International Conference on Hybrid Intelligent Systems, 2011
Neural network ensembles for video game AI using evolutionary multi-objective optimization.
Proceedings of the 11th International Conference on Hybrid Intelligent Systems, 2011
Proceedings of the Sixth International Conference on Bio-Inspired Computing: Theories and Applications, 2011
Proceedings of the Sixth International Conference on Bio-Inspired Computing: Theories and Applications, 2011
2010
A simple heuristic search method for the automatic generation of neural-based game artificial intelligence architectures in Ms. Pac-Man.
Proceedings of the 10th International Conference on Information Sciences, 2010
Proceedings of the 11th Annual Conference of the International Speech Communication Association, 2010
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010
Evolution and analysis of self-synthesized minimalist neural controllers for collective robotics using Pareto multi-objective optimization.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
2009
Improving the Performance of Multiobjective Evolutionary Optimization Algorithms Using Coevolutionary Learning.
Proceedings of the Nature-Inspired Algorithms for Optimisation, 2009
Soft Comput., 2009
Comparing the Performance of Deterministic Dynamic Adaptation GA and Self Adaptive GA in Online Auctions Environment.
Proceedings of the IEEE International Conference on Systems, 2009
Deterministic Dynamic Adaptation Genetic Algorithm in Evolving Auction Bidding Strategies.
Proceedings of the 2009 International Conference on Genetic and Evolutionary Methods, 2009
2008
Evolving Opposition-Based Pareto Solutions: Multiobjective Optimization Using Competitive Coevolution.
Proceedings of the Oppositional Concepts in Computational Intelligence, 2008
Multi-objective artificial evolution of RF-localization behavior and neural structures in mobile robots.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008
2007
Investigating adaptive mutation in the generalized generation gap (G3) algorithm for unconstrained global optimization.
Proceedings of the 2007 ACM Symposium on Applied Computing (SAC), 2007
Proceedings of the Bio-Inspired Computational Intelligence and Applications, 2007
Self-Adaptive Parameterization Using 3-Parents Differential Evolution.
Proceedings of the International MultiConference of Engineers and Computer Scientists 2007, 2007
Ant Colony Optimization in Dynamic Environments.
Proceedings of the International MultiConference of Engineers and Computer Scientists 2007, 2007
Competitive Coevolution with K-Random Opponents for Pareto Multiobjective Optimization.
Proceedings of the Third International Conference on Natural Computation, 2007
Proceedings of the Evolutionary Multi-Criterion Optimization, 4th International Conference, 2007
Performance Scalability of a Cooperative Coevolution Multiobjective Evolutionary Algorithm.
Proceedings of the Computational Intelligence and Security, International Conference, 2007
Pareto Evolution and Co-Evolution in Cognitive Neural Agents Synthesis for Tic-Tac-Toe.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007
Harnessing mutational diversity at multiple levels for improving optimization accuracy in G3-PCX.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
Empirical testing on 3-Parents Differential Evolution (3PDE) for unconstrained function optimization.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007
2006
Soft Comput., 2006
2005
IEEE Trans. Evol. Comput., 2005
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005
2004
Neural Comput. Appl., 2004
Automatic Generation of Controllers for Embodied Legged Organisms: A Pareto Evolutionary Multi-Objective Approach.
Evol. Comput., 2004
Proceedings of the Building the Information Society, 2004
2003
Int. J. Comput. Intell. Appl., 2003
Proceedings of the Genetic and Evolutionary Computation, 2003
Is a Self-Adaptive Pareto Approach Beneficial for Controlling Embodied Virtual Robots?
Proceedings of the Genetic and Evolutionary Computation, 2003
Elucidating the benefits of a self-adaptive Pareto EMO approach for evolving legged locomotion in artificial creatures.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003
Proceedings of the AI 2003: Advances in Artificial Intelligence, 2003
2002
Evolutionary Multi-objective Robotics: Evolving a Physically Simulated quadruped using the PDE Algorithm.
Proceedings of the Recent Advances in Simulated Evolution and Learning [extended and revised papers selected from the 4th Asia-Pacific Conference on Simulated Evolution and Learning, 2002