Jason T. Bowey
According to our database1,
Jason T. Bowey
authored at least 9 papers
between 2015 and 2021.
Collaborative distances:
Collaborative distances:
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Bibliography
2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
2019
Red or blue pill: fostering identification and transportation through dialogue choices in RPGs.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
Press Pause when you Play: Comparing Spaced Practice Intervals for Skill Development in Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
2017
Those are not the Stories you are Looking For: Using Text Prototypes to Evaluate Game Narratives Early.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015