Jason C. Yip
Orcid: 0000-0001-9980-0670Affiliations:
- University of Washington, Seattle, WA, USA
According to our database1,
Jason C. Yip
authored at least 92 papers
between 2012 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Conducting online participatory design from the United States with children in South Korea with a focus on cultural awareness.
Behav. Inf. Technol., October, 2024
"I felt like I was doing grown-up things": Young Adult Reflections on their Childhood Experiences of Online Searching and Brokering in Immigrant Families.
Proc. ACM Hum. Comput. Interact., 2024
You Are Tilted!: Leveraging Tabletop Gaming to Manage Tilt and Strengthen Team Dynamics in Esports.
Proc. ACM Hum. Comput. Interact., 2024
Evaluating the Use of Hypothetical 'Would You Rather' Scenarios to Discuss Privacy and Security Concepts with Children.
Proc. ACM Hum. Comput. Interact., 2024
"I want it to talk like Darth Vader": Helping Children Construct Creative Self-Efficacy with Generative AI.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
"Why is Everything in the Cloud?": Co-Designing Visual Cues Representing Data Processes with Children.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Making a Metaphor Sandwich: Analyzing Children's use of Metaphor During Tabletop Telepresence Robot Supported Participatory Design.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Mediating Culture: Cultivating Socio-cultural Understanding of AI in Children through Participatory Design.
Proceedings of the Designing Interactive Systems Conference, 2024
"It's kind of weird talking to a sphere": Exploring Children's Hopes and Fears on Social Robot Morphology Using Speculative Research Methods.
Proceedings of the Designing Interactive Systems Conference, 2024
Tuning into the World: Designing Community Safety Technologies to Reduce Dysfunctional Fear of Crime.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Computational Empowerment and children: Expanding empowerment, agency and participation in computation.
Int. J. Child Comput. Interact., December, 2023
J. Libr. Inf. Sci., March, 2023
Codesign and the Art of Creating a Global Research-Practice Network Built for Impact.
Interactions, 2023
Users' Perspectives on Ethical Issues Related to Playing Location-Based Augmented Reality Games: A Case Study of <i>Pokémon GO</i>.
Int. J. Hum. Comput. Interact., 2023
Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Designing Together, Miles Apart: A Longitudinal Tabletop Telepresence Adventure in Online Co-Design with Children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
"Money shouldn't be money!" : An Examination of Financial Literacy and Technology for Children Through Co-Design.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Joint Media Engagement in Families Playing Animal Crossing: New Horizons during the COVID-19 Pandemic.
Proc. ACM Hum. Comput. Interact., 2022
ACM Trans. Comput. Educ., 2022
Pushing boundaries of co-design by going online: Lessons learned and reflections from three perspectives.
Int. J. Child Comput. Interact., 2022
Families Playing Animal Crossing Together: Coping With Video Games During the COVID-19 Pandemic.
Games Cult., 2022
"It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Exploring needs, interests and preferences for digital mind body tools for adolescents.
Proceedings of the AMIA 2022, 2022
"Don't let the robots walk our dogs, but it's ok for them to do our homework": children's perceptions, fears, and hopes in social robots.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Where we Succeed and Fail: Reflecting on the Challenge of doing Research with Children.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Co-Design with Older Adults: Examining and Reflecting on Collaboration with Aging Communities.
Proc. ACM Hum. Comput. Interact., 2021
Parenting in a Pandemic: Juggling Multiple Roles and Managing Technology Use in Family Life During COVID-19 in the United States.
Proc. ACM Hum. Comput. Interact., 2021
Proc. ACM Hum. Comput. Interact., 2021
Life goes on with Pokémon: reimagining the design of location-based games during the COVID-19 pandemic.
XRDS, 2021
Pre-service Librarians' Perspective on the Role of Participatory Design in Libraries with Youth.
Proceedings of the Diversity, Divergence, Dialogue, 2021
The Show Must Go On: : A Conceptual Model of Conducting Synchronous Participatory Design With Children Online.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Would You Rather: A Focus Group Method for Eliciting and Discussing Formative Design Insights with Children.
Proceedings of the IDC '21: Interaction Design and Children, 2021
Justice-Centered Design Engagements with Children and Teens: : What's at Stake, the Actions we Take, and the Commitments we Make.
Proceedings of the IDC '21: Interaction Design and Children, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Design partnerships for participatory librarianship: A conceptual model for understanding librarians co designing With digital youth.
J. Assoc. Inf. Sci. Technol., 2020
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Proceedings of the Companion Publication of the 2020 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Parenting with Alexa: Exploring the Introduction of Smart Speakers on Family Dynamics.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Social Virtual Reality (VR) Spaces for Interactive Use in Pediatric Hospital Patient Wards.
Proceedings of the AMIA 2020, 2020
2019
Proc. ACM Hum. Comput. Interact., 2019
Connecting children's scientific funds of knowledge shared on social media to science concepts.
Int. J. Child Comput. Interact., 2019
Sparking interest: A design framework for mobile technologies to promote children's interest in nature.
Int. J. Child Comput. Interact., 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Social Media in the Science Classroom: Bridging Funds of Knowledge to Scientific Concepts.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
Laughing is Scary, but Farting is Cute: A Conceptual Model of Children's Perspectives of Creepy Technologies.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
How Latino Children in the U.S. Engage in Collaborative Online Information Problem Solving with their Families.
Proc. ACM Hum. Comput. Interact., 2018
Informal Mentoring of Adolescents about Computing: Relationships, Roles, Qualities, and Impact.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Empowering Families Facing English Literacy Challenges to Jointly Engage in Computer Programming.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Science Everywhere: Designing Public, Tangible Displays to Connect Youth Learning Across Settings.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Designing to illuminate children's scientific funds of knowledge through social media sharing.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
From Personal Informatics to Family Informatics: Understanding Family Practices around Health Monitoring.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
It wasn't really about the Pokémon: Parents' Perspectives on a Location-Based Mobile Game.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Live Physiological Sensing and Visualization Ecosystems: An Activity Theory Analysis.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2016
Proceedings of the Transforming Learning, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2015
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
Capturing Personal and Social Science: Technology for Integrating the Building Blocks of Disposition.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
I Want to be a Game Designer or Scientist: Connected Learning and Developing Identities with Urban, African-American Youth.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014
Proceedings of the Computer Supported Cooperative Work, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
"It helped me do my science.": a case of designing social media technologies for children in science learning.
Proceedings of the IDC '14, 2014
2013
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
When Face-to-Face Fails: Opportunities for Social Media to Foster Collaborative Learning.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
Embedding Participatory Design into Designs for Learning: An Untapped Interdisciplinary Resource?
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013
FACIT PD: a framework for analysis and creation of intergenerational techniques for participatory design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Using social media and learning analytics to understand how children engage in scientific inquiry.
Proceedings of the Interaction Design and Children 2013, 2013
2012
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012
DisCo: a co-design online tool for asynchronous distributed child and adult design partners.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Technology for promoting scientific practice and personal meaning in life-relevant learning.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012