Jasmin Niess

Orcid: 0000-0003-3529-0653

Affiliations:
  • University of Oslo, Norway
  • University of St. Gallen, Switzerland (former)


According to our database1, Jasmin Niess authored at least 74 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2024
Broadening the mind: how emerging neurotechnology is reshaping HCI and interactive system design.
i-com, August, 2024

Technology which Makes You Think: The Reflection, Rumination and Thought in Technology Scale.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., May, 2024

Hell is Paved with Good Intentions: The Intricate Relationship Between Cognitive Biases and Dark Patterns.
CoRR, 2024

TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024

Exploring User Expectations and Perceived Creepiness in AI: A Study on Furhat and ChatGPT.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024

AMoRE: Four Perspectives on Talking About and Experiencing Robots.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024

Narrating Fitness: Leveraging Large Language Models for Reflective Fitness Tracker Data Interpretation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Listening to the Voices: Describing Ethical Caveats of Conversational User Interfaces According to Experts and Frequent Users.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Office Wellbeing by Design: Don't Stand for Anything Less.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

MoodGems: Designing for the Well-being of Children with ADHD and their Families at Home.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions.
Proceedings of the Designing Interactive Systems Conference, 2024

ProtoBricks: A Research Toolkit for Tangible Prototyping & Data Physicalization.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
'That's when I put it on': stakeholder perspectives in large-scale remote health monitoring for older adults.
Pers. Ubiquitous Comput., December, 2023

Designing Data Visualisations for Self-Compassion in Personal Informatics.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., December, 2023

Society's Attitudes Towards Human Augmentation and Performance Enhancement Technologies (SHAPE) Scale.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

Impressions that last: representing the meaningful museum experience.
Behav. Inf. Technol., June, 2023

Letting It Go: Four Design Concepts to Support Emotion Regulation in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

ThermoFeet: Assessing On-Foot Thermal Stimuli for Directional Cues.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

Towards a Haptic Taxonomy of Emotions: Exploring Vibrotactile Stimulation in the Dorsal Region.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023

SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Understanding Perception of Human Augmentation: A Mixed-Method Study.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Children with ADHD and their Care Ecosystem: Designing Beyond Symptoms.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Literature Reviews in HCI: A Review of Reviews.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Do You Mind? User Perceptions of Machine Consciousness.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

MapUncover: Fostering Spatial Exploration through Gamification in Mobile Map Apps.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

The Walking Talking Stick: Understanding Automated Note-Taking in Walking Meetings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

How Instructional Data Physicalisation Fosters Reflection in Personal Informatics.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

MagiBricks: Fostering Intergenerational Connectedness in Distributed Play with Smart Toy Bricks.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Quantifying Meaningful Interaction: Developing the Eudaimonic Technology Experience Scale.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

VeatherReflect: Employing Weather as Qualitative Representation of Stress Data in Virtual Reality.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Tailor My Zwift: How to Design for Amateur Sports in the Virtual World.
Proc. ACM Hum. Comput. Interact., 2022

Revisiting Reflection in HCI: Four Design Resources for Technologies that Support Reflection.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Designing Reflective Derived Metrics for Fitness Trackers.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Child-Computer Interaction: From a systematic review towards an integrated understanding of interaction design methods for children.
Int. J. Child Comput. Interact., 2022

Proper Posture: Designing Posture Feedback Across Musical Instruments.
CoRR, 2022

Gapeau: Enhancing the Sense of Distance to Others with a Head-Mounted Sensor.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Vicious or Virtuous Cycle? The Privacy Implications of Active Assisted Living Technologies for Older People.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022

New Trends in HCI and Sports.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022

Influence of Passive Haptic and Auditory Feedback on Presence and Mindfulness in Virtual Reality Environments.
Proceedings of the International Conference on Multimodal Interaction, 2022

Mood Worlds: A Virtual Environment for Autonomous Emotional Expression.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Designing for Care Ecosystems: a Literature Review of Technologies for Children with ADHD.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
Charting the Path: Requirements and Constraints for Technology-Supported Walking Meetings.
Proc. ACM Hum. Comput. Interact., 2021

Casual Leisure in Rich-Prospect: Advancing Visual Information Behavior for Digital Museum Collections.
ACM Journal on Computing and Cultural Heritage, 2021

'I would have Preferred an Ankle Tag': The Lived Experience of a Nationwide Quarantine App.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

'I Don't Need a Goal': Attitudes and Practices in Fitness Tracking beyond WEIRD User Groups.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Assisting Motor Skill Transfer for Dance StudentsUsing Wearable Feedback.
Proceedings of the ISWC 2021: Proceedings of the 2021 ACM International Symposium on Wearable Computers, 2021

The Role of Mobile and Virtual Reality Applications to Support Well-Being: An Expert View and Systematic App Review.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Reflecting on Emotions within VR Mood Worlds.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

Making Sense of Complex Running Metrics Using a Modified Running Shoe.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Creepy Technology: What Is It and How Do You Measure It?
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Artificially Intelligent Technology for the Margins: A Multidisciplinary Design Agenda.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Sharing Heartbeats: Motivations of Citizen Scientists in Times of Crises.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

The Development and Validation of the Technology-Supported Reflection Inventory.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

The Technology-Mediated Reflection Model: Barriers and Assistance in Data-Driven Reflection.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Tailored Science Badges: Enabling New Forms of Research Interaction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Persuasive Feedback for Fitness Apps: Effects of Construal Level and Communication Style.
Proceedings of the Persuasive Technology. Designing for Future Change, 2020

Exploring Understandable Algorithms to Suggest Fitness Tracker Goals that Foster Commitment.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Embracing Companion Technologies.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

'It's not a romantic relationship': Stories of Adoption and Abandonment of Smart Speakers at Home.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

Exploring Fitness Tracker Visualisations to Avoid Rumination.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020

Understanding Decline in Medical Video Consultation: A User-Centred Approach.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

MaDrone: Using Drones to Facilitate Connectedness Across Geographic Boundaries.
Proceedings of the Interdisciplinary Workshop on Human-Drone Interaction co-located with the 2020 ACM CHI Conference on Human Factors in Computing Systems (CHI 2020), 2020

No Hidden Catch, No Strings Attached: Twelve Steps to Cross-Disciplinary Conversations about Technology.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2018
Practical Challenges for the Design of Personal Informatics Systems.
i-com, 2018

Moving beyond assistance: psychological qualities of digital companions.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Understanding grassroots sports gamification in the wild.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Psychologische Qualitäten digitaler Companions.
Proceedings of the Mensch und Computer 2018, 2018

Supporting Meaningful Personal Fitness: the Tracker Goal Evolution Model.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Erfolgreiche Kommunikation und Kundenbeziehungen gestalten.
Proceedings of the Usability Professionals 2017, 2017

2016
Technology for Behavior Change - Potential, Challenges, and Ethical Questions.
i-com, 2016

Einstellungen gegenüber Selbstverbesserungstechnologien.
Proceedings of the Mensch und Computer 2016, 2016

2015
"Mein Coach für Wohlbefinden und Gesundheit". User Experience von E-Health-Technologien.
Proceedings of the Mensch und Computer 2015, 2015

Vom Wunsch zum Ziel?! Potential von Technologien zur Selbstverbesserung.
Proceedings of the Mensch und Computer 2015, 2015


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