Janne Paavilainen
Orcid: 0000-0001-8859-7945
According to our database1,
Janne Paavilainen
authored at least 36 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Proceedings of the ACM International Conference on Interactive Media Experiences, 2024
2020
Proceedings of the 23rd Academic Mindtrek Conference, 2020
2019
Comput. Hum. Behav., 2019
Proceedings of the 2019 DiGRA International Conference: Game, 2019
Proceedings of the 2019 DiGRA International Conference: Game, 2019
2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
Proceedings of the 22nd International Academic Mindtrek Conference, 2018
2017
Trans. Digit. Games Res. Assoc., 2017
Why do players buy in-game content? An empirical study on concrete purchase motivations.
Comput. Hum. Behav., 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 20th International Academic Mindtrek Conference, 2016
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016
2015
Int. J. Arts Technol., 2015
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015
2014
Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio.
Entertain. Comput., 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Creating Immersive Audio and Lighting Based Physical Exercise Games for Schoolchildren.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Int. J. Mob. Blended Learn., 2011
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Creating a Design Framework For Educational Language Games: A Hybrid Media Scenario Study.
Int. J. Intell. Games Simul., 2010
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
2009
Proceedings of the 13th International Academic MindTrek Conference: Everyday Life in the Ubiquitous Era, 2009
Expert review method in game evaluations: comparison of two playability heuristic sets.
Proceedings of the 13th International Academic MindTrek Conference: Everyday Life in the Ubiquitous Era, 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the Fun and Games, 2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
2007
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007