Jane Wilhelms

According to our database1, Jane Wilhelms authored at least 27 papers between 1987 and 2003.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2003
Combining vision and computer graphics for video motion capture.
Vis. Comput., 2003

2002
Model-based reconstruction for creature animation.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002

2001
Fast and Easy Reach-Cone Joint Limits.
J. Graphics, GPU, & Game Tools, 2001

2000
Human Motion from Active Contours.
Proceedings of the Workshop on Human Motion, 2000

1999
Volume Decimation of Irregular Tetrahedral Grids.
Proceedings of the Computer Graphics International Conference, CGI 1999, Canmore, Alberta, 1999

1998
Hybrid Anatomically Based Modeling of Animals.
Proceedings of the Computer Animation 1998, 1998

1997
Animals with Anatomy.
IEEE Computer Graphics and Applications, 1997

Anatomically based modeling.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Varying spring constants for accurate simulation of elastic materials.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

An Interactive Fur Modeling Technique.
Proceedings of the Graphics Interface 1997 Conference, 1997

1996
Put: language-based interactive manipulation of objects.
IEEE Computer Graphics and Applications, 1996

Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids.
Proceedings of the 7th IEEE Visualization Conference, 1996

1995
Corrigendum: Topological Considerations in Isosurface Generation.
ACM Trans. Graph., 1995

Multi-Dimensional Trees for Controlled Volume Rendering and Compression.
Proceedings of the 1994 Symposium on Volume Visualization, 1995

1994
Topological considerations in isosurface generation.
ACM Trans. Graph., 1994

1993
Pursuing interactive visualization of irregular grids.
Vis. Comput., 1993

Rapid Exploration of Curvilinear Grids Using Direct Volume Rendering.
Proceedings of the 4th IEEE Visualization Conference, 1993

1992
Octrees for Faster Isosurface Generation.
ACM Trans. Graph., 1992

Interactive Visualization of Flow Fields.
Proceedings of the 1992 Workshop on Volume Visualization, 1992

1991
A coherent projection approach for direct volume rendering.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

1990
A 'Notion' for interactive behavioral animation control.
IEEE Computer Graphics and Applications, 1990

Topological considerations in isosurface generation extended abstract.
Proceedings of the 1990 Workshop on Volume Visualization, 1990

1988
Dynamic animation: interaction and control.
Vis. Comput., 1988

Dynamics for Computer Graphics: A Tutorial.
Comput. Syst., 1988

Collision detection and response for computer animationr3.
Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

1987
Using Dynamic Analysis for Realistic Animation of Articulated Bodies.
IEEE Computer Graphics and Applications, 1987

Toward Automatic Motion Control.
IEEE Computer Graphics and Applications, 1987


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