James Tompkin

Orcid: 0000-0003-2218-2899

Affiliations:
  • Brown University, RI, USA


According to our database1, James Tompkin authored at least 91 papers between 2009 and 2024.

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Bibliography

2024
Are Multi-view Edges Incomplete for Depth Estimation?
Int. J. Comput. Vis., July, 2024

Learning physically based material and lighting decompositions for face editing.
Comput. Vis. Media, April, 2024

Removing the Quality Tax in Controllable Face Generation.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

Flowed Time of Flight Radiance Fields.
Proceedings of the Computer Vision - ECCV 2024, 2024

OmniSDF: Scene Reconstruction Using Omnidirectional Signed Distance Functions and Adaptive Binoctrees.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Visual Cue Effects on a Classification Accuracy Estimation Task in Immersive Scatterplots.
IEEE Trans. Vis. Comput. Graph., December, 2023

ScaNeRF: Scalable Bundle-Adjusting Neural Radiance Fields for Large-Scale Scene Rendering.
ACM Trans. Graph., December, 2023

On Human-like Biases in Convolutional Neural Networks for the Perception of Slant from Texture.
ACM Trans. Appl. Percept., October, 2023

GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis.
CoRR, 2023

'Tax-free' 3DMM Conditional Face Generation.
CoRR, 2023

Semantic Attention Flow Fields for Dynamic Scene Decomposition.
CoRR, 2023

Neural Fields for Visual Computing: SIGGRAPH 2023 Course.
Proceedings of the ACM SIGGRAPH 2023 Courses, 2023

Learning Vector Quantized Shape Code for Amodal Blastomere Instance Segmentation.
Proceedings of the 20th IEEE International Symposium on Biomedical Imaging, 2023

Neural Fields for Structured Lighting.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Semantic Attention Flow Fields for Monocular Dynamic Scene Decomposition.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

How Can Deep Neural Networks Aid Visualization Perception Research? Three Studies on Correlation Judgments in Scatterplots.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Scalable Scalable Vector Graphics: Automatic Translation of Interactive SVGs to a Multithread VDOM for Fast Rendering.
IEEE Trans. Vis. Comput. Graph., 2022

Scalable neural indoor scene rendering.
ACM Trans. Graph., 2022

Neural Fields in Visual Computing and Beyond.
Comput. Graph. Forum, 2022

Dynamic scene novel view synthesis via deferred spatio-temporal consistency.
Comput. Graph., 2022

Differentiable Appearance Acquisition from a Flash/No-flash RGB-D Pair.
Proceedings of the IEEE International Conference on Computational Photography, 2022

FloatingFusion: Depth from ToF and Image-Stabilized Stereo Cameras.
Proceedings of the Computer Vision - ECCV 2022, 2022

YouMVOS: An Actor-centric Multi-shot Video Object Segmentation Dataset.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

Dually Noted: Layout-Aware Annotations with Smartphone Augmented Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
VisConnect: Distributed Event Synchronization for Collaborative Visualization.
IEEE Trans. Vis. Comput. Graph., 2021

TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Testing using Privileged Information by Adapting Features with Statistical Dependence.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Improving Remote Environment Visualization through 360 6DoF Multi-sensor Fusion for VR Telerobotics.
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021

Differentiable Diffusion for Dense Depth Estimation From Multi-View Images.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

GaussiGAN: Controllable Image Synthesis with 3D Gaussians from Unposed Silhouettes.
Proceedings of the 32nd British Machine Vision Conference 2021, 2021

Edge-aware Bidirectional Diffusion for Dense Depth Estimation from Light Fields.
Proceedings of the 32nd British Machine Vision Conference 2021, 2021

2020
Capture, Reconstruction, and Representation of the Visual Real World for Virtual Reality.
Proceedings of the Adversarial and Uncertain Reasoning for Adaptive Cyber Defense, 2020

Generating Handwriting via Decouple Style Descriptors.
CoRR, 2020

Generating Object Stamps.
CoRR, 2020

Channel Embedding for Informative Protein Identification from Highly Multiplexed Images.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2020, 2020

Generating Handwriting via Decoupled Style Descriptors.
Proceedings of the Computer Vision - ECCV 2020, 2020

MatryODShka: Real-time 6DoF Video View Synthesis Using Multi-sphere Images.
Proceedings of the Computer Vision - ECCV 2020, 2020

Towards Untrusted Social Video Verification to Combat Deepfakes via Face Geometry Consistency.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

View-consistent 4D Light Field Depth Estimation.
Proceedings of the 31st British Machine Vision Conference 2020, 2020

Shape from Tracing: Towards Reconstructing 3D Object Geometry and SVBRDF Material from Images via Differentiable Path Tracing.
Proceedings of the 8th International Conference on 3D Vision, 2020

2019
Evaluating 'Graphical Perception' with CNNs.
IEEE Trans. Vis. Comput. Graph., 2019

Communicating and controlling robot arm motion intent through mixed-reality head-mounted displays.
Int. J. Robotics Res., 2019

Real-time Virtual Object Insertion for Moving 360°Videos.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

OmniMR: Omnidirectional Mixed Reality with Spatially-Varying Environment Reflections from Moving 360° Video Cameras.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

EasyPZ.js: Interaction Binding for Pan and Zoom Visualizations.
Proceedings of the 30th IEEE Visualization Conference, 2019

Portal-ble: Intuitive Free-hand Manipulation in Unbounded Smartphone-based Augmented Reality.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

View-Consistent 4D Light Field Superpixel Segmentation.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

Evaluating Pan and Zoom Timelines and Sliders.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Unsupervised Attention-guided Image-to-Image Translation.
Proceedings of the Advances in Neural Information Processing Systems 31: Annual Conference on Neural Information Processing Systems 2018, 2018

The eye of the typer: a benchmark and analysis of gaze behavior during typing.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Improving Shape Deformation in Unsupervised Image-to-Image Translation.
Proceedings of the Computer Vision - ECCV 2018, 2018

High-Order Tensor Regularization With Application to Attribute Ranking.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Guided Proofreading of Automatic Segmentations for Connectomics.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
booc.io: An Education System with Hierarchical Concept Maps and Dynamic Non-linear Learning Plans.
IEEE Trans. Vis. Comput. Graph., 2017

Scalable Interactive Visualization for Connectomics.
Informatics, 2017

Consistent Video Filtering for Camera Arrays.
Comput. Graph. Forum, 2017

Video for virtual reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Communicating Robot Arm Motion Intent Through Mixed Reality Head-Mounted Displays.
Proceedings of the Robotics Research, The 18th International Symposium, 2017

Predictor Combination at Test Time.
Proceedings of the IEEE International Conference on Computer Vision, 2017

Piggybacking Robots: Human-Robot Overtrust in University Dormitory Security.
Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Criteria Sliders: Learning Continuous Database Criteria via Interactive Ranking.
Proceedings of the British Machine Vision Conference 2017, 2017

2016
Interactive Multicut Video Segmentation.
Proceedings of the 24th Pacific Conference on Computer Graphics and Applications, 2016

2015
Generalizing wave gestures from sparse examples for real-time character control.
ACM Trans. Graph., 2015

Blind video temporal consistency.
ACM Trans. Graph., 2015

Computational design of metallophone contact sounds.
ACM Trans. Graph., 2015

Efficient Learning of Image Super-Resolution and Compression Artifact Removal with Semi-Local Gaussian Processes.
IEEE Trans. Pattern Anal. Mach. Intell., 2015

Joint 5D Pen Input for Light Field Displays.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

User-centric computational videography.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Computational design of walking automata.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

Context-Guided Diffusion for Label Propagation on Graphs.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

Local high-order regularization on data manifolds.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

Semi-supervised learning with explicit relationship regularization.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

2014
Interactive motion mapping for real-time character control.
Comput. Graph. Forum, 2014

Device effect on panoramic video+context tasks.
Proceedings of the 11th European Conference on Visual Media Production, 2014

2013
Exploring sparse, unstructured video collections of places.
PhD thesis, 2013

Content-adaptive lenticular prints.
ACM Trans. Graph., 2013

Automatic noise modeling for ghost-free HDR reconstruction.
ACM Trans. Graph., 2013

Preference and artifact analysis for video transitions of places.
ACM Trans. Appl. Percept., 2013

Video collections in panoramic contexts.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Curvature-Aware Regularization on Riemannian Submanifolds.
Proceedings of the IEEE International Conference on Computer Vision, 2013

2012
Videoscapes: exploring sparse, unstructured video collections.
ACM Trans. Graph., 2012

Interactive Multi-perspective Imagery from Photos and Videos.
Comput. Graph. Forum, 2012

How Not to Be Seen - Object Removal from Videos of Crowded Scenes.
Comput. Graph. Forum, 2012

Interactive light field painting.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Match Graph Construction for Large Image Databases.
Proceedings of the Computer Vision - ECCV 2012, 2012

Background Inpainting for Videos with Dynamic Objects and a Free-Moving Camera.
Proceedings of the Computer Vision - ECCV 2012, 2012

Interactive viewpoint video textures.
Proceedings of the Conference on Visual Media Production, 2012

2011
Video-based characters: creating new human performances from a multi-view video database.
ACM Trans. Graph., 2011

Towards Moment Imagery: Automatic Cinemagraphs.
Proceedings of the Conference for Visual Media Production, 2011

2010
A novel brain-computer interface using a multi-touch surface.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
DIY design process for interactive surfaces.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009


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