James Robb

According to our database1, James Robb authored at least 7 papers between 2013 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Nested, but Separate: Isolating Unrelated Critical Sections in Real-Time Nested Locking.
Proceedings of the 32nd Euromicro Conference on Real-Time Systems, 2020

Profiling Livestream Spectators.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2018
The Fall of the Fourth Wall: Designing and Evaluating Interactive Spectator Experiences.
Int. J. Gaming Comput. Mediat. Simulations, 2018

2014
Physiological acrophobia evaluation through in vivo exposure in a VR CAVE.
Proceedings of the 2014 IEEE Games Media Entertainment, 2014

Developing iconic and semi-iconic game controllers.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Engaged by boos and cheers: the effect of co-located game audiences on social player experience.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

2013
Time's up: studying leaderboards for engaging punctual behaviour.
Proceedings of the First International Conference on Gameful Design, 2013


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