James Lewis

Orcid: 0000-0002-2788-5043

Affiliations:
  • Nottingham Trent University, Department of Computer Science, Nottingham, UK
  • West Virginia University, Department of Physics, Morgantown, WV, USA


According to our database1, James Lewis authored at least 11 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
Enhancing biofeedback-driven self-guided virtual reality exposure therapy through arousal detection from multimodal data using machine learning.
Brain Informatics, December, 2023

Co-designing Virtual Environments for People with Intellectual Disabilities to Assess Cognitive Decline: Methodology.
Proceedings of the HCI International 2023 Posters, 2023

2022
A Methodology for the Co-design of Shared VR Environments with People with Intellectual Disabilities: Insights from the Preparation Phase.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2022

Metahumans: Using Facial Action Coding in Games to Develop Social and Communication Skills for People with Autism.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2022

Towards Machine Learning Driven Self-guided Virtual Reality Exposure Therapy Based on Arousal State Detection from Multimodal Data.
Proceedings of the Brain Informatics - 15th International Conference, 2022

2019
Clinical assessment of depth sensor based pose estimation algorithms for technology supervised rehabilitation applications.
Int. J. Medical Informatics, 2019

Immersive VR as a Tool to Enhance Relaxation for Undergraduate Students with the Aim of Reducing Anxiety - A Pilot Study.
CoRR, 2019

2013
Enhancing the tracking capabilities of the Microsoft Kinect for stroke rehabilitation.
Proceedings of the IEEE 2nd International Conference on Serious Games and Applications for Health, 2013

2011
Formulating a Serious-Games Design Project for Adult Offenders with the Probation Service.
Int. J. Game Based Learn., 2011

Simulating visual impairments using the Unreal Engine 3 game engine.
Proceedings of the 2011 IEEE 1st International Conference on Serious Games and Applications for Health, 2011

2009
A web-deployed interface for performing ab initio molecular dynamics, optimization, and electronic structure in Fireball.
Comput. Phys. Commun., 2009


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