James J. Scovell
Orcid: 0000-0002-4816-3162
According to our database1,
James J. Scovell
authored at least 8 papers
between 2015 and 2024.
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Bibliography
2024
Waiting to Play - Measuring Game Load Times and their Effects on Player Quality of Experience.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2021
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021
L33t or N00b?: How Player Skill Alters the Effects of Network Latency on First Person Shooter Game Players.
Proceedings of the GameSys@MMSys '21, Proceedings of the 2021 Workshop on Game Systems, Istanbul, Turkey, 28 September 2021, 2021
Lower is Better? The Effects of Local Latencies on Competitive First-Person Shooter Game Players.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2018
Interpreting MOS scores, when can users see a difference? Understanding user experience differences for photo quality.
Qual. User Exp., 2018
2016
Proceedings of the Design, User Experience, and Usability: Technological Contexts, 2016
2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015