James Hills

Orcid: 0000-0002-2185-9733

According to our database1, James Hills authored at least 12 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Comparison Between Thermal-Optical and L-Band Passive Microwave Soil Moisture Remote Sensing at Farm Scales: Towards UAV-Based Near-Surface Soil Moisture Mapping.
IEEE J. Sel. Top. Appl. Earth Obs. Remote. Sens., 2024

2021
Toward P-Band Passive Microwave Sensing of Soil Moisture.
IEEE Geosci. Remote. Sens. Lett., 2021

2019
Multi-Platform Radiometer Systems for Surface Soil Moisture Retrieval.
Proceedings of the 2019 IEEE International Geoscience and Remote Sensing Symposium, 2019

2016
Behavior classification of cows fitted with motion collars: Decomposing multi-class classification into a set of binary problems.
Comput. Electron. Agric., 2016

Detecting heat events in dairy cows using accelerometers and unsupervised learning.
Comput. Electron. Agric., 2016

A comparison of autoencoder and statistical features for cattle behaviour classification.
Proceedings of the 2016 International Joint Conference on Neural Networks, 2016

2015
Bag of Class Posteriors, a new multivariate time series classifier applied to animal behaviour identification.
Expert Syst. Appl., 2015

Dynamic cattle behavioural classification using supervised ensemble classifiers.
Comput. Electron. Agric., 2015

2014
An investigation of cow feeding behavior using motion sensors.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2014

2007
The Ethics of Indigenous Storytelling: using the Torque Game Engine to Support Australian Aboriginal Cultural Heritage.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007

2006
Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit.
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006

Reflecting on the Creation of an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit.
Proceedings of the 37th CIPA International Workshop dedicated on e-Documentation and Standardisation in Cultural Heritage, incorporating the 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, the 4th Eurographics Workshop on Graphics and Cultural Heritage, and the 1st EuroMed Conference on IT in Cultural Heritage, CIPA/VAST/GCH/EuroMed 2006, Nicosia, Cyprus, October 30, 2006


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