James Goodman

Orcid: 0000-0002-8966-5644

Affiliations:
  • Queen Mary University of London, UK


According to our database1, James Goodman authored at least 15 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning.
CoRR, 2024

Measuring Randomness in Tabletop Games.
Proceedings of the IEEE Conference on Games, 2024

Skill Depth in Tabletop Board Games.
Proceedings of the IEEE Conference on Games, 2024

2023
Following the Leader in Multiplayer Tabletop Games.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

A case study in AI-assisted board game design.
Proceedings of the IEEE Conference on Games, 2023

PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games.
Proceedings of the IEEE Conference on Games, 2023

2022
Visualizing Multiplayer Game Spaces.
IEEE Trans. Games, 2022

Visualising Multiplayer Game Spaces.
CoRR, 2022

MultiTree MCTS in Tabletop Games.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022

2021
Fingerprinting Tabletop Games.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

TAG: Terraforming Mars.
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021

2020
AI and Wargaming.
CoRR, 2020

Weighting NTBEA for Game AI Optimisation.
CoRR, 2020

Metagame Autobalancing for Competitive Multiplayer Games.
Proceedings of the IEEE Conference on Games, 2020

Does it matter how well I know what you're thinking? Opponent Modelling in an RTS game.
Proceedings of the IEEE Congress on Evolutionary Computation, 2020


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