James A. Ferwerda

According to our database1, James A. Ferwerda authored at least 57 papers between 1988 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
SVBRDF estimation using a normal sorting technique.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

2021
Visual perception of surface properties through manipulation.
Proceedings of the 29th Color and Imaging Conference, 2021

A Web-based Visualization Tool for Multispectral Images.
Proceedings of the Computer Vision and Image Analysis of Art 2021, 2021

2020
Fundamentals of color science.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

2019
The FechDeck: A Hand Tool for Exploring Psychophysics.
ACM Trans. Appl. Percept., 2019

2018
Fundamentals of color science.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Lightweight Estimation of Surface BRDFs.
Proceedings of the 26th Color and Imaging Conference, 2018

2016
Evaluating the Effectiveness of Auditory and Tactile Surface Graphs for the Visually Impaired.
Proceedings of the Human Vision and Electronic Imaging, 2016

2014
Institutions for Cyber Security: International Responses and Global Imperatives.
Inf. Technol. Dev., 2014

Characterization of relief printing.
Proceedings of the Measuring, 2014

On pictures and stuff: image quality and material appearance.
Proceedings of the Measuring, 2014

Gamut mapping in a high-dynamic-range color space.
Proceedings of the Color Imaging XIX: Displaying, 2014

2013
Colorimetric characterization of a 3D printer with a spectral model.
Proceedings of the 21st Color and Imaging Conference, 2013

Perceiving Gloss in Surfaces and Images.
Proceedings of the 21st Color and Imaging Conference, 2013

Tangible imaging systems.
Proceedings of the Imaging and Printing in a Web 2.0 World IV, 2013

Tangible Images: Bridging the Real and Virtual Worlds.
Proceedings of the Computational Color Imaging - 4th International Workshop, 2013

2012
Toward a Perceptually Based Metric for BRDF Modeling.
Proceedings of the 20th Color and Imaging Conference, 2012

Seeing Virtual Objects: Simulating Reflective Surfaces on Emissive Displays.
Proceedings of the 20th Color and Imaging Conference, 2012

Tangible display systems: bringing virtual objects into the real world.
Proceedings of the Human Vision and Electronic Imaging XVII, 2012

2011
High Dynamic Range Displays and Low Vision.
Proceedings of the 19th Color and Imaging Conference, 2011

Real-Time Multispectral Rendering with Complex Illumination.
Proceedings of the 19th Color and Imaging Conference, 2011

TangiPaint: A Tangible Digital Painting System.
Proceedings of the 19th Color and Imaging Conference, 2011

2010
Effects of global illumination approximations on material appearance.
ACM Trans. Graph., 2010

Appearance-based Image Splitting for HDR Displays.
Proceedings of the 18th Color and Imaging Conference, 2010

Perception of Lighting Errors in Image Compositing.
Proceedings of the 18th Color and Imaging Conference, 2010

A Multiscale Analysis of the Touch-Up Problem.
Proceedings of the 18th Color and Imaging Conference, 2010

Gloss discrimination and eye movements.
Proceedings of the Human Vision and Electronic Imaging XV, 2010

The medium and the message: a revisionist view of image quality.
Proceedings of the Human Vision and Electronic Imaging XV, 2010

Tangible display systems: direct interfaces for computer-based studies of surface appearance.
Proceedings of the Human Vision and Electronic Imaging XV, 2010

2009
Effects of Image Dynamic Range on Apparent Surface Gloss.
Proceedings of the 17th Color and Imaging Conference, 2009

The tangiBook: A Tangible Display System for Direct Interaction with Virtual Surfaces.
Proceedings of the 17th Color and Imaging Conference, 2009

2008
Perception of complex aggregates.
ACM Trans. Graph., 2008

Psychophysics 101: how to run perception experiments in computer graphics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Visual Equivalence: an Object-based Approach to Image Quality.
Proceedings of the 16th Color and Imaging Conference, 2008

Dimensionality of visual complexity in computer graphics scenes.
Proceedings of the Human Vision and Electronic Imaging XIII, 2008

2007
Visual equivalence: towards a new standard for image fidelity.
ACM Trans. Graph., 2007

2005
Perceptually Based Tone Mapping of High Dynamic Range Image Streams.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005

2004
Perceptual illumination components: a new approach to efficient, high quality global illumination rendering.
ACM Trans. Graph., 2004

Effects of rendering on shape perception in automobile design.
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004

2003
Perceptually-driven decision theory for interactive realistic rendering.
ACM Trans. Graph., 2003

Three varieties of realism in computer graphics.
Proceedings of the Human Vision and Electronic Imaging VIII, 2003

2002
Photographic tone reproduction for digital images.
ACM Trans. Graph., 2002

A Spatial Post-Processing Algorithm for Images of Night Scenes.
J. Graphics, GPU, & Game Tools, 2002

2001
Guest Editors' Introduction: Applied Perception.
IEEE Computer Graphics and Applications, 2001

Elements of Early Vision for Computer Graphics (Tutorial).
IEEE Computer Graphics and Applications, 2001

A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering.
Proceedings of the 12th Eurographics Workshop on Rendering Techniques, 2001

Psychophysically based model of surface gloss perception.
Proceedings of the Human Vision and Electronic Imaging VI, 2001

2000
Toward a psychophysically-based light reflection model for image synthesis.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
How to cheat and get away with it: what computer graphics can learn from perceptual psychology.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

Multiscale Model of Adaptation, Spatial Vision and Color Appearance.
Proceedings of the 6th Color and Imaging Conference, 1998

1997
A framework for realistic image synthesis.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

A model of visual masking for computer graphics.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Validation of Global Illumination Simulations through CCD Camera Measurements.
Proceedings of the 5th Color and Imaging Conference, 1997

1996
A Model of Visual Adaptation for Realistic Image Synthesis.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1992
Perceiving spatial relationships in computer-generated images.
IEEE Computer Graphics and Applications, 1992

1988
A psychophysical approach to assessing the quality of antialiased images.
IEEE Computer Graphics and Applications, 1988


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