Jakub Flotynski

Orcid: 0000-0001-5104-2022

According to our database1, Jakub Flotynski authored at least 47 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Future and Backward Exploration of XR Environments.
Proceedings of the 18th Conference on Computer Science and Intelligence Systems, 2023

Knowledge-Based Creation of Industrial VR Training Scenarios.
Proceedings of the Communication Papers of the 18th Conference on Computer Science and Intelligence Systems, 2023

Knowledge-based adaptation of XR user interfaces for stock market data visualization.
Proceedings of the International Conference on Cyberworlds, 2023

Semantic Explorable Representation of 3D Content Behavior.
Proceedings of the Extended Reality - International Conference, 2023

2022
Visual aspect-oriented modeling of explorable extended reality environments.
Virtual Real., 2022

2021
Creating explorable extended reality environments with semantic annotations.
Multim. Tools Appl., 2021

Knowledge-Based Management of Virtual Training Scenarios.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 25th International Conference KES-2021, 2021

Semantic Representation of Domain Knowledge for Professional VR Training.
Proceedings of the 24th International Conference on Business Information Systems, 2021

2020
Composing customized web 3D animations with semantic queries.
Graph. Model., 2020

X3D Ontology for Querying 3D Models on the Semantic Web.
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020

Semantic Modeling of Virtual Reality Training Scenarios.
Proceedings of the Virtual Reality and Augmented Reality, 2020

2019
Inference-based creation of synthetic 3D content with ontologies.
Multim. Tools Appl., 2019

An Architecture for Distributed Explorable HMD-Based Virtual Reality Environments.
Proceedings of the Information Systems Architecture and Technology: Proceedings of 40th Anniversary International Conference on Information Systems Architecture and Technology - ISAT 2019, 2019

An Immersive Service Guide for Home Appliances.
Proceedings of the 9th IEEE International Conference on Consumer Electronics, 2019

Annotation-Based Development of Explorable Immersive VR/AR Environments.
Proceedings of the 2019 International Conference on 3D Immersion, 2019

The Semantic Web3d: Towards Comprehensive Representation of 3d Content on the Semantic Web.
Proceedings of the 2019 International Conference on 3D Immersion, 2019

Semantic Contextual Personalization of Virtual Stores.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

2018
Semantics for an Integrative and Immersive Pipeline Combining Visualization and Analysis of Molecular Data.
J. Integr. Bioinform., 2018

A virtual car showroom.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

Semantic 4-dimensionai modeling of VR content in a heterogeneous collaborative environment.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

Query-based composition of animations for 3D web applications.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

Logging Interactions in Explorable Immersive VR/AR Applications.
Proceedings of the International Conference on 3D Immersion, 2018

Explorable Representation of Interaction in VR/AR Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review.
Comput. Graph. Forum, 2017

Knowledge-based representation of 3D content behavior in a service-oriented virtual environment.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications.
Proceedings of the Virtual Reality and Augmented Reality, 2017

2016
Declarative GUI descriptions for device-independent applications.
Pers. Ubiquitous Comput., 2016

Customization of 3D content with semantic meta-scenes.
Graph. Model., 2016

2015
Conceptual knowledge-based modeling of interactive 3D content.
Vis. Comput., 2015

Semantic query-based generation of customized 3D scenes.
Proceedings of the 20th International Conference on 3D Web Technology, 2015

Ontology-Based Creation of 3D Content in a Service-Oriented Environment.
Proceedings of the Business Information Systems - 18th International Conference, 2015

2014
Semantic representation of multi-platform 3D content.
Comput. Sci. Inf. Syst., 2014

Building Contextual Augmented Reality Environments with semantics.
Proceedings of the 2014 International Conference on Virtual Systems & Multimedia, 2014

Semantic Modelling of Interactive 3D Content with Domain-specific Ontologies.
Proceedings of the 18th International Conference in Knowledge Based and Intelligent Information and Engineering Systems, 2014

Multi-platform Semantic Representation of Interactive 3D Content.
Proceedings of the Technological Innovation for Collective Awareness Systems, 2014

On-Demand Generation of 3D Content Based on Semantic Meta-Scenes.
Proceedings of the Augmented and Virtual Reality - First International Conference, 2014

2013
Harvesting of semantic metadata from distributed 3D web content.
Proceedings of the 6th International Conference on Human System Interactions, 2013

Building Modular Middlewares for the Internet of Things with OSGi.
Proceedings of the Future Internet, 2013

Microformat and Microdata schemas for interactive 3D web content.
Proceedings of the 2013 Federated Conference on Computer Science and Information Systems, 2013

Semantic Multi-layered Design of Interactive 3D Presentations.
Proceedings of the 2013 Federated Conference on Computer Science and Information Systems, 2013

Semantic Modelling of Interactive 3D Content.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2013

Conceptual Semantic Representation of 3D Content.
Proceedings of the Business Information Systems Workshops, 2013

2012
ROsWeL Workflow Language: A Declarative, Resource-oriented Approach.
New Gener. Comput., 2012

Building multi-platform 3D virtual museum exhibitions with Flex-VR.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Robot simulator facilitating the education of concurrent programming.
Proceedings of the Federated Conference on Computer Science and Information Systems, 2012

Application of NXT Based Robots for Teaching Java-Based Concurrency.
Proceedings of the E-Learning and Games for Training, Education, Health and Sports, 2012

2011
Workflow Engine Supporting RESTful Web Services.
Proceedings of the Intelligent Information and Database Systems, 2011


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