Jaime Muñoz Arteaga
Orcid: 0000-0002-3635-7592
According to our database1,
Jaime Muñoz Arteaga
authored at least 103 papers
between 2002 and 2024.
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Online presence:
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Bibliography
2024
The Landscape of Rigorous and Agile Software Development Life Cycles (SDLCs) for BPMS: A Systematic Selective Literature Review.
IEEE Access, 2024
2023
Using a tangible system to promote inclusive, collaborative activities to learn relational algebra for students with hearing impairment.
Univers. Access Inf. Soc., November, 2023
An instrument for the determination of learning objects quality for students with visual impairment integrating the services theory (ILOBlind).
Univers. Access Inf. Soc., November, 2023
Developing a model to evaluate and improve user experience with hand motions in virtual reality environments.
Univers. Access Inf. Soc., August, 2023
Rev. Iberoam. de Tecnol. del Aprendiz., August, 2023
Mixed Reality Ecosystem Architecture to Support Visuoconstructive Ability in Older Adults.
Rev. Iberoam. de Tecnol. del Aprendiz., May, 2023
Applying Design Thinking with Virtual Reality Applications as a Support for Bachelor Students with Disabilities.
Proceedings of the Human-Computer Interaction - 9th Iberoamerican Workshop, 2023
Proceedings of the XI Latin American Conference on Human Computer Interaction, 2023
Personal Learning Environments for Inclusive University Studies with STEAM: An Architectural Approach.
Proceedings of the International Congress on Education and Technology in Sciences, 2023
Inclusive Virtual Reality in Education: Applying the STEAM Approach to Ease the Learning of Students with Disabilities.
Proceedings of the International Congress on Education and Technology in Sciences, 2023
Digital Ecosystem Model for the Production of Mixed Reality Environments to Assist Senile Dementia Patients.
Proceedings of the International Congress on Education and Technology in Sciences, 2023
Use of Data Mining to Identify Preferences for Humanistic Courses and Support the Management of University Extension of the Autonomous University of Aguascalientes.
Proceedings of the International Congress on Education and Technology in Sciences, 2023
2022
Proceedings of the Computational Intelligence Methodologies Applied to Sustainable Development Goals, 2022
Use of Learning Paths Through a Digital Ecosystem to Support Children With Learning Problems in Basic Math.
Rev. Iberoam. de Tecnol. del Aprendiz., 2022
Model for the Development of Virtual Reality Applications for Learning Geometry in Basic Education.
Proceedings of the International Congress of Trends in Educational Innovation, 2022
2021
A Lean UX Process Model for Virtual Reality Environments Considering ADHD in Pupils at Elementary School in COVID-19 Contingency.
Sensors, 2021
Iguales en las diferencias: iniciativas de investigación transnacionales sobre Informática Educativa en Latinoamérica en el periodo 2010-2020.
Revista Brasileira de Informática na Educ., 2021
Training of Drone Pilots through Virtual Reality Environments under the Gamification Approach in a University Context.
IxD&A, 2021
User-Centered Virtual Reality Environments to Support the Educational Needs of Children With ADHD in the COVID-19 Pandemic.
Rev. Iberoam. de Tecnol. del Aprendiz., 2021
Specified Ontologies in User Tags to Graphical User Interface Hedonistic Type Based on Sentiment Analysis.
Proceedings of the Human-Computer Interaction - 7th Iberoamerican Workshop, 2021
Proceedings of the Human-Computer Interaction - 7th Iberoamerican Workshop, 2021
2020
Towards User Enjoyment: An Algorithm for Enhancing Flow and Engagement in Virtual Reality Video Games.
Res. Comput. Sci., 2020
Internet Data Analysis Methodology for Cyberterrorism Vocabulary Detection, Combining Techniques of Big Data Analytics, NLP and Semantic Web.
Int. J. Semantic Web Inf. Syst., 2020
Educational Pattern Classification Considering Dyslexia in Pupils at Elementary School.
Rev. Iberoam. de Tecnol. del Aprendiz., 2020
Model-Driven Multidisciplinary Production of Virtual Reality Environments for Elementary School with ADHD.
Proceedings of the Human-Computer Interaction - 6th Iberomarican Workshop, 2020
An Architectural Model for Virtual Learning Environments Using Multicultural Learning Objects.
Proceedings of the Human-Computer Interaction - 6th Iberomarican Workshop, 2020
2019
A Content Model based on LOM specification Integrating Learning Disabilities: Toward an Adaptive Framework.
Res. Comput. Sci., 2019
An Eco-System Architectural Model for Delivering Educational Services to Children With Learning Problems in Basic Mathematics.
Int. J. Inf. Technol. Syst. Approach, 2019
Proceedings of the REHAB 2019: 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2019
Proceedings of the Human-Computer Interaction - 5th Iberoamerican Workshop, 2019
Proceedings of the International Congress on Educational and Technology in Sciences 2019, 2019
2018
Occupational therapy for people with physical disability using interactive environments.
Univers. Access Inf. Soc., 2018
Applying the information search process model to analyze aspects in the design of serious games for children with hearing impairment.
Univers. Access Inf. Soc., 2018
Solution of the Assignment of Schedules Problem with the Gray Wolf Optimizer (GWO), Applying Evolutionary Parameters.
Res. Comput. Sci., 2018
Comput. Stand. Interfaces, 2018
Integration of gamification to assist literacy in children with special educational needs.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
2017
Towards the definition of an instrument for usability testing on interactive collaborative applications.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
Design process for usable security and authentication using a user-centered approach.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
Use of an architectural model to assist children with learning problems in basic mathematics.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
Teaching experience of human-computer interaction at at autonomous university of aguascalientes.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
Proceedings of the Social Computing and Social Media. Applications and Analytics, 2017
2016
Multidisciplinary production of interactive environments to support occupational therapies.
J. Biomed. Informatics, 2016
A Visualization and Human-Computer Interaction Proposal in the Context of Pronunciation Information.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016
Producer-Consumer Model of a Textbook for the Community of Human-Computer Interaction in Latin America.
Rev. Iberoam. de Tecnol. del Aprendiz., 2016
Validating Design Patterns for Mobile Groupware Applications by Expert Users: a USAER Case.
Computación y Sistemas, 2016
A Production Model of Mobile Applications for Children with Learning Problems in Basic Math.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Interaction Design Patterns from a Multicultural Perspective: Case Studies Panama, Colombia and Spain.
Proceedings of the Social Computing and Social Media, 2016
2015
An Interactive Ecosystem of Digital Literacy Services: Oriented to Reduce the Digital Divide.
Int. J. Inf. Technol. Syst. Approach, 2015
Agile Software Development Process Applied to the Serious Games Development for Children from 7 to 10 Years Old.
Int. J. Inf. Technol. Syst. Approach, 2015
Identifying common activities in the graphical user interface development process and their integration into the software-system development life cycle.
Comput. Sci. Inf. Syst., 2015
Proceedings of the Ambient Assisted Living. ICT-Based Solutions in Real Life Situations, 2015
Towards the Definition of a Framework for the Management of Interactive Collaborative Learning Applications for Preschoolers.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Occupational Therapy for People with Physical Disability using Interactive Environments.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
SEGA-ARM: A Metamodel for the Design of Serious Games to Support Auditory Rehabilitation.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Model for Analysis of Serious Games for Literacy in Deaf Children from a User Experience Approach.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Interactive Applications as Support for Writing for Children with Learning Disabilities.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
2014
Empleo de la Teoría de Brechas para Determinar la Satisfacción Obtenida con el Uso de Objetos de Aprendizaje.
Rev. Colomb. de Computación, 2014
Proceedings of the 5th Mexican Conference on Human-Computer Interaction, 2014
Proceedings of the 5th Mexican Conference on Human-Computer Interaction, 2014
A serious game development process using competency approach: Case Study: Elementary School Math.
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Collaborative Production in Latin America of the Open Text Books in Human Computer Interaction.
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Generator of Ethnocultural Learning Objects for the preservation of the languages, customs and traditions indigenous.
Proceedings of the XL Latin American Computing Conference, 2014
2013
A Digital Ecosystem for the Collaborative Production of Open Textbooks: The LATIn Methodology.
J. Inf. Technol. Educ. Res., 2013
Proceedings of the Ambient Assisted Living and Active Aging, 2013
Proceedings of the 23rd International Conference on Electronics, 2013
Methodological framework for design and evaluation of interactive systems from a multicultural and emotional perspective.
Proceedings of the First Chilean Conference on Human, 2013
2012
Res. Comput. Sci., 2012
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012
Use of chatterbot for accessing learning objects on mobile devices with a data mining search engine.
Proceedings of the 22nd International Conference on Electrical Communications and Computers, 2012
2011
Una Experiencia en el Desarrollo Masivo de Objetos de Aprendizaje Empleando Parámetros de Calidad y un Proceso de Gestión Bien Definido.
Rev. Iberoam. de Tecnol. del Aprendiz., 2011
2010
Computación y Sistemas, 2010
Proceedings of the Trends in Practical Applications of Agents and Multiagent Systems, 2010
Proceedings of the 20th International Conference on Electronics, 2010
2009
J. Comput., 2009
A methodology for designing information security feedback based on User Interface Patterns.
Adv. Eng. Softw., 2009
Weighting Task Procedure for Zoomable Task Hierarchy Modeling of Rich Internet Applications.
Proceedings of the Task Models and Diagrams for User Interface Design, 2009
Model Driven Engineering of Rich Internet Applications Equipped with Zoomable User Interfaces.
Proceedings of the 2009 Latin American Web Congress, 2009
Proceedings of the 2009 Latin American Web Congress, 2009
Proceedings of the 2009 Latin American Web Congress, 2009
Proceedings of the Third International Conference on the Digital Society (ICDS 2009), 2009
Proceedings of the 2009 Mexican International Conference on Computer Science, 2009
Patterns for Collaborative Learning in E-learning: Analysis Level Directed by Cases of Use and Sequence Diagrams.
Proceedings of the 2009 Mexican International Conference on Computer Science, 2009
Proceedings of the Database and Expert Systems Applications, 2009
Proceedings of the 22nd Canadian Conference on Electrical and Computer Engineering, 2009
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009
2008
Proceedings of the 7th International Workshop on Web-Oriented Software Technologies ( IWWOST'2008 ) in conjunction with the 8th International Conference on Web Engineering ( ICWE'2008 ) Yorktown Heights, 2008
Models for Interaction, Integration and Evolution of Pre-Existent Systems at Architectural Level.
Proceedings of the ICSOFT 2008, 2008
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
Extending Pattern Specification for Design the Collaborative Learning at Analysis Level.
Proceedings of the Hybrid Artificial Intelligence Systems, Third International Workshop, 2008
Proceedings of the Ninth Mexican International Conference on Computer Science, 2008
A Method to Design Information Security Feedback Using Patterns and HCI-Security Criteria.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008
2007
Monitoreo del Desempeño de los Factores de Seguridad de una Transacción Web a través de la Interfaz de Usuario.
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007
Proceedings of the 17th International Conference on Electronics, 2007
2006
A first draft of a Model-driven Method for Designing Graphical User Interfaces of Rich Internet Applications.
Proceedings of the Fourth Latin American Web Congress (LA-Web 2006), 2006
Diseñando Arquitecturas de Referencia para Integrar Sistemas Heredados: Una propuesta de Metodología.
Proceedings of the JIISIC'06, 2006
Diseño de la Interfaz Gráfica para Ambientes de Modelado y Simulación utilizando Patrones de Interacción.
Proceedings of the JIISIC'06, 2006
Detecting Cheats In Online Student Assessments Using Data Mining.
Proceedings of the 2006 International Conference on Data Mining, 2006
A classification of security patterns for the transactions between a requester, an intermediary, and a web-service.
Proceedings of the Third IASTED International Conference on Communication, 2006
Proceedings of the Computer-Aided Design Of User Interfaces V, 2006
2002
A Visual Feedback Taxonomy For Interactive Systems.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the First International Workshop on Task Models and Diagrams for User Interface Design, 2002