Jaime J. Ruiz

According to our database1, Jaime J. Ruiz authored at least 13 papers between 2011 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2021
A Multi-Peer, Low Cost Immersive Communication System for Pandemic Times.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
XLR (piXel Loss Rate): A Lightweight Indicator to Measure Video QoE in IP Networks.
IEEE Trans. Netw. Serv. Manag., 2020

Audience Meter: a Use Case of Deploying Machine Learning Algorithms over 5G Networks with MEC.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020

2019
Immersive Gastronomic Experience with Distributed Reality.
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019

Using 360 VR video to improve the learning experience in veterinary medicine university degree.
Proceedings of the Human Vision and Electronic Imaging 2019, 2019

2018
Towards Systematic Analysis of Cybersickness in High Motion Omnidirectional Video.
Proceedings of the Tenth International Conference on Quality of Multimedia Experience, 2018

Scalable monitoring of end-to-end delay in live video services.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018

A Drink in Mars: an Approach to Distributed Reality.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

Towards Self-Perception in Augmented Virtuality: Hand Segmentation with Fully Convolutional Networks.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

2013
Optimal Size of an HDTV Set During the Transition Period From SDTV to HDTV.
Bell Labs Tech. J., 2013

2012
Multi-Vendor Video Headend Convergence Solution.
Bell Labs Tech. J., 2012

2011
Effect of packet loss in video quality of experience.
Bell Labs Tech. J., 2011

Qualitative Monitoring of Video Quality of Experience.
Proceedings of the 2011 IEEE International Symposium on Multimedia, 2011


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