Jaime Guixeres
Orcid: 0000-0002-2531-7202
According to our database1,
Jaime Guixeres
authored at least 24 papers
between 2009 and 2024.
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Bibliography
2024
The EXPERIENCE Project: Automatic virtualization of "extended personal reality" through biomedical signal processing and explainable artificial intelligence [Applications Corner].
IEEE Signal Process. Mag., January, 2024
2023
Recognizing shopper demographics from behavioral responses in a virtual reality store.
Virtual Real., September, 2023
Is mixed reality technology an effective tool for retail? A vividness and interaction perspective.
Frontiers Virtual Real., March, 2023
The EXPERIENCE Project: Unveiling Extended-Personal Reality Through Automated VR Environments and Explainable Artificial Intelligence.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
2021
Comparing Eye Tracking and Head Tracking During a Visual Attention Task in Immersive Virtual Reality.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Novel Applications, 2021
2020
Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing.
Sensors, 2020
Development and Calibration of an Eye-Tracking Fixation Identification Algorithm for Immersive Virtual Reality.
Sensors, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Optimizing Virtual Reality Eye Tracking Fixation Algorithm Thresholds Based on Shopper Behavior and Age.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
2019
Navigation Comparison between a Real and a Virtual Museum: Time-dependent Differences using a Head Mounted Display.
Interact. Comput., 2019
2016
A Comparison of Physiological Signal Analysis Techniques and Classifiers for Automatic Emotional Evaluation of Audiovisual Contents.
Frontiers Comput. Neurosci., 2016
Using Virtual Reality to Distract Overweight Children from Bodily Sensations During Exercise.
Cyberpsychology Behav. Soc. Netw., 2016
Exergames on Line for Childhood Obesity: Using a Web Platform as an Ambulatory Program to Increase the Acceptance and Adherence to Physical Activity (PA).
Proceedings of the eHealth 360°, 2016
2015
Brain Activity Quantification for Sport Audiovisual Content Visualization using EEG.
Proceedings of the BIOSIGNALS 2015, 2015
2013
Pers. Ubiquitous Comput., 2013
J. Univers. Comput. Sci., 2013
2012
Virtual Representations of the Self: Engaging Teenagers in Emotional Regulation Strategies Learning.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Could Virtual Reality Be an Effective Tool to Combat Obesity and Sedentariness in Children? Results from Two Research Studies.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012
2009
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
A New Protocol Test For Physical Activity Research In Obese Children (Etiobe Project).
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009
Proceedings of the Distributed Computing, 2009