Jae-In Hwang
Orcid: 0000-0002-8748-9077
According to our database1,
Jae-In Hwang
authored at least 38 papers
between 2000 and 2024.
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Bibliography
2024
Enhancing doctor-patient communication in surgical explanations: Designing effective facial expressions and gestures for animated physician characters.
Comput. Animat. Virtual Worlds, 2024
Engaged and Affective Virtual Agents: Their Impact on Social Presence, Trustworthiness, and Decision-Making in the Group Discussion.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
The Effects of Engaging and Affective Behaviors of Virtual Agents in Group Decision-Making.
CoRR, 2023
Digital Agent's Engagement and Affective Posture Impact Its Social Presence and Trustworthiness in Group Decision-Making.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
2022
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
Improving Co-speech gesture rule-map generation via wild pose matching with gesture units.
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
2021
The Impacts of Visual Effects on User Perception With a Virtual Human in Augmented Reality Conflict Situations.
IEEE Access, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
Comput. Animat. Virtual Worlds, 2020
Effects of Synchronized Leg Motion in Walk-in-Place Utilizing Deep Neural Networks for Enhanced Body Ownership and Sense of Presence in VR.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Don't Bother Me: How to Handle Content-Irrelevant Objects in Handheld Augmented Reality.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Effects of Virtual Gait Visualization in Walk-in-Place on Body Ownership and Presence.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Predicting the Torso Direction from HMD Movements for Walk-in-Place Navigation through Deep Learning.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
MIP-VR: An omnidirectional navigation and jumping method for VR shooting game using IMU.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019
Design of Seamless Multi-modal Interaction Framework for Intelligent Virtual Agents in Wearable Mixed Reality Environment.
Proceedings of the 32nd International Conference on Computer Animation and Social Agents, 2019
2018
A Walking-in-Place Method for Virtual Reality Using Position and Orientation Tracking.
Sensors, 2018
Manipulating augmented virtual character using dynamic hierarchical pointing interface.
Comput. Animat. Virtual Worlds, 2018
2017
Proceedings of the IEEE International Conference on Consumer Electronics, 2017
2016
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the IEEE International Conference on Consumer Electronics, 2015
2014
Proceedings of the IEEE International Conference on Consumer Electronics, 2014
Proceedings of the IEEE International Conference on Consumer Electronics, 2014
2013
Proceedings of the SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, 2013
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013
2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the Virtual and Mixed Reality - New Trends, 2011
2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
2000
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000
Proceedings of the 2000 International Computer Music Conference, 2000