Jae C. Oh

Orcid: 0000-0002-5842-5189

Affiliations:
  • Syracuse University, Department of Electrical Engineering and Computer Science, NY, USA
  • University of Pittsburgh, Department of Computer Science, PA, USA (PhD 2000)


According to our database1, Jae C. Oh authored at least 67 papers between 1994 and 2020.

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Bibliography

2020
A Real-Time Actor-Critic Architecture for Continuous Control.
Proceedings of the Trends in Artificial Intelligence Theory and Applications. Artificial Intelligence Practices, 2020

Consensus-Based Protocol for Distributed Exploration and Mapping.
Proceedings of the Trends in Artificial Intelligence Theory and Applications. Artificial Intelligence Practices, 2020

2019
End-to-End Reinforcement Learning for Multi-agent Continuous Control.
Proceedings of the 18th IEEE International Conference On Machine Learning And Applications, 2019

Asynchronous Multitask Reinforcement Learning with Dropout for Continuous Control.
Proceedings of the 18th IEEE International Conference On Machine Learning And Applications, 2019

2018
Game Theory and Social Networks.
Proceedings of the Encyclopedia of Social Network Analysis and Mining, 2nd Edition, 2018

Game-Theoretic Framework for Community Detection.
Proceedings of the Encyclopedia of Social Network Analysis and Mining, 2nd Edition, 2018

Agent Perspective Social Networks: Distributed Second Degree Estimation.
Proceedings of the Encyclopedia of Social Network Analysis and Mining, 2nd Edition, 2018

Graph bandit for diverse user coverage in online recommendation.
Appl. Intell., 2018

Energy-Conserving Risk-Aware Data Collection Using Ensemble Navigation Network.
Proceedings of the Recent Trends and Future Technology in Applied Intelligence, 2018

Optimziation Methods for Beacon Based Foraging Algorithms.
Proceedings of the Recent Trends and Future Technology in Applied Intelligence, 2018

Online Learning for Patrolling Robots Against Active Adversarial Attackers.
Proceedings of the Recent Trends and Future Technology in Applied Intelligence, 2018

Simultaneous Exploration and Harvesting in Multi-robot Foraging.
Proceedings of the Recent Trends and Future Technology in Applied Intelligence, 2018

Deep Reinforcement Learning for Fairness in Distributed Robotic Multi-type Resource Allocation.
Proceedings of the 17th IEEE International Conference on Machine Learning and Applications, 2018

2016
Heuristics on the Data-Collecting Robot Problem with Immediate Rewards.
Proceedings of the PRIMA 2016: Princiles and Practice of Multi-Agent Systems, 2016

Rare Event-Prediction with a Hybrid Algorithm Under Power-Law Assumption.
Proceedings of the Trends in Applied Knowledge-Based Systems and Data Science, 2016

Learning Fairness under Constraints: A Decentralized Resource Allocation Game.
Proceedings of the 15th IEEE International Conference on Machine Learning and Applications, 2016

Multi-Agent Sensor Data Collection with Attrition Risk.
Proceedings of the Twenty-Sixth International Conference on Automated Planning and Scheduling, 2016

2015
A Node-Centric Reputation Computation Algorithm on Online Social Networks.
Proceedings of the Applications of Social Media and Social Network Analysis, 2015

Equality or Efficiency: A Game of Distributed Multi-type Fair Resource Allocation on Computational Agents.
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015

Parallel and Synchronized UCB2 for Online Recommendation Systems.
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015

An Approach to Dominant Resource Fairness in Distributed Environment.
Proceedings of the Current Approaches in Applied Artificial Intelligence, 2015

Fast Online Learning to Recommend a Diverse Set from Big Data.
Proceedings of the Current Approaches in Applied Artificial Intelligence, 2015

Multiobjective Optimization for the Stochastic Physical Search Problem.
Proceedings of the Current Approaches in Applied Artificial Intelligence, 2015

Using Coalitions with Stochastic Search to Solve Distributed Constraint Optimization Problems.
Proceedings of the ICAART 2015, 2015

2014
Convergence of True Cooperations in Bayesian Reputation Game.
Proceedings of the 13th IEEE International Conference on Trust, 2014

Estimating the Degrees of Neighboring Nodes in Online Social Networks.
Proceedings of the PRIMA 2014: Principles and Practice of Multi-Agent Systems, 2014

Modeling Self-interested Information Diffusion with Game Theory on Graphs.
Proceedings of the ICAART 2014, 2014

2013
Evolution of Cooperation in Packet Forwarding with the Random Waypoint Model.
Proceedings of the ICAART 2013, 2013

Virtual Structure Reduction on Distributed K-Coloring Problems.
Proceedings of the 2013 IEEE/WIC/ACM International Conferences on Intelligent Agent Technology, 2013

A model for recursive propagations of reputations in social networks.
Proceedings of the Advances in Social Networks Analysis and Mining 2013, 2013

Virtual Structure Reduction for Distributed Constraint Problem Solving.
Proceedings of the Late-Breaking Developments in the Field of Artificial Intelligence, 2013

2012
Social Network Based Reputation Computation and Document Classification.
J. Univers. Comput. Sci., 2012

Adopting a Risk-Aware Utility Model for Repeated Games of Chance.
Proceedings of the STAIRS 2012, 2012

An open co-op model for global enterprise technology education: integrating the internship and course work.
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

A Game Theoretic Framework for Community Detection.
Proceedings of the International Conference on Advances in Social Networks Analysis and Mining, 2012

2011
SWARM-eTOSSIM: A Simulator for Distributed Energy-Constrained Tiny Devices.
Proceedings of the 10th International Symposium on Autonomous Decentralized Systems, 2011

Automatic Reputation Computation through Document Analysis: A Social Network Approach.
Proceedings of the International Conference on Advances in Social Networks Analysis and Mining, 2011

2010
Evolving Artistic Styles through Visual Dialogues.
Proceedings of the Applications of Evolutionary Computation, 2010

2009
New entropy model for extraction of structural information from XCS population.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

A New Community Detection Algorithm Based on Makov-Chains and a Team Formation Model.
Proceedings of the 2009 International Conference on Advances in Social Network Analysis and Mining, 2009

2008
A Force-Directed Layout for Community Detection with Automatic Clusterization.
Proceedings of the Simulating Interacting Agents and Social Phenomena, 2008

2007
Thermal Faults Modeling Using a RC Model with an Application to Web Farms.
Proceedings of the 19th Euromicro Conference on Real-Time Systems, 2007

Toward Open-Set Text-Independent Speaker Identification in Tactical Communications.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Security and Defense Applications, 2007

2006
SWARMs of Self-Organizing Polymorphic Agents.
Proceedings of the Swarm Intelligent Systems, 2006

Prototype of fault adaptive embedded software for large-scale real-time systems.
Artif. Intell. Rev., 2006

An open-set speaker identification system using genetic learning classifier system.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006

2005
Introduction to the special issue.
SIGBED Rev., 2005

RTES demo system2004.
SIGBED Rev., 2005

Emergence of Cooperative Internet Server Sharing Among Internet Search Agents Caught in the <i>n</i>-Person Prisoner's Dilemma Game.
Knowl. Inf. Syst., 2005

SWARMs of Self-Organizing Polymorphic Agents.
Proceedings of the 5th International Conference on Hybrid Intelligent Systems (HIS 2005), 2005

Text-independent open-set speaker identification for military missions using genetic rule-based system.
Proceedings of the Genetic and Evolutionary Computation Conference, 2005

Environment Organization of Roles Using Polymorphism.
Proceedings of the Environments for Multi-Agent Systems II, Second International Workshop, 2005

Polymorphic self-* agents for stigmergic fault mitigation in large-scale real-time embedded systems.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

2004
A Rationality-Based Modeling for Coalition Support.
Proceedings of the 4th International Conference on Hybrid Intelligent Systems (HIS 2004), 2004

Cooperative Game Theory within Multi-Agent Systems for Systems Scheduling.
Proceedings of the 4th International Conference on Hybrid Intelligent Systems (HIS 2004), 2004

Design of rationality-based computing middleware: a preliminary study.
Proceedings of the IEEE Congress on Evolutionary Computation, 2004

GameMosix: Game-Theoretic Middleware for CPU Sharing in Untrusted P2P Environment.
Proceedings of the ISCA 17th International Conference on Parallel and Distributed Computing Systems, 2004

2003
Adaptive Dymanic Load-balancing Through Evolutionary Formation of Coalitions.
Proceedings of the Design and Application of Hybrid Intelligent Systems, 2003

Design of Very Lightweight Agents for Reactive Embedded Systems.
Proceedings of the 10th IEEE International Conference on Engineering of Computer-Based Systems (ECBS 2003), 2003

Evolution of optimal compute server clusters for dynamic load-balancing systems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003

2002
Synthetic Pheromones for Avoiding Social Dilemmas.
Proceedings of the 6th Joint Conference on Information Science, 2002

2001
Promoting cooperation using 'kin' biased conditional strategy in the iterated prisoner's dilemma game.
Inf. Sci., 2001

Cooperating search agents explore more than defecting search agents in the Internet information access.
Proceedings of the 2001 Congress on Evolutionary Computation, 2001

2000
Benefits of clustering among the Internet search agents caught in the n-person prisoner's dilemma game.
Proceedings of the 2000 Congress on Evolutionary Computation, 2000

1999
Teaching real time OSs with DORITOS.
Proceedings of the 30th SIGCSE Technical Symposium on Computer Science Education, 1999

Ostracism for improving cooperation in the iterated prisoner's dilemma game.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

1994
Improving Learning of Genetic Rule-Based Classifier Systems.
IEEE Trans. Syst. Man Cybern. Syst., 1994


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