Jack Shen-Kuen Chang
Orcid: 0000-0002-4575-8769
According to our database1,
Jack Shen-Kuen Chang
authored at least 16 papers
between 2015 and 2024.
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Bibliography
2024
Designing Autonomous Vehicle Interactions for a Super-Aged Society: A Formative Study.
Proceedings of the Human Aspects of IT for the Aged Population, 2024
2020
Frontiers Virtual Real., 2020
2019
Low-Cost VR Applications to Experience Real Word Places Anytime, Anywhere, and with Anyone.
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the Social Robotics - 11th International Conference, 2019
For the Many, Not the One: Designing Low-Cost Joint VR Experiences for Place-Based Learning.
Proceedings of the Virtual Reality and Augmented Reality, 2019
Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the Tenth International Conference on Tangible, 2017
Evaluating the effect of tangible virtual reality on spatial perspective taking ability.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
2016
Combining Mobile, Tangible and Virtual World Platforms to Support Participatory Campus Planning.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
2015
A market-based martingale valuation approach to optimum inventory control in a doubly stochastic jump-diffusion economy.
J. Oper. Res. Soc., 2015
The Heroes' Problems: Exploring the Potentials of Google Glass for Biohazard Handling Professionals.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015