Ja Eun Yu

Orcid: 0000-0001-9581-9243

According to our database1, Ja Eun Yu authored at least 9 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
Reducing the Search Space on demand helps Older Adults find Mobile UI Features quickly, on par with Younger Adults.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
"Where is history": Toward Designing a Voice Assistant to help Older Adults locate Interface Features quickly.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2020
Personal Air Pollution Monitoring Technologies: User Practices and Preferences.
Proceedings of the HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies, 2020

Supporting Older Adults in Locating Mobile Interface Features with Voice Input.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

"Maps are hard for me": Identifying How Older Adults Struggle with Mobile Maps.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2018
myCityMeter: Helping Older Adults Manage the Environmental Risk Factors for Cognitive Impairment.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

2016
Blurry (Sticky) Finger: Proprioceptive Pointing and Selection of Distant Objects for Optical See-through based Augmented Reality.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

2015
Resolving view difference between eye and camera for proprioceptive pointing and selection in augmented reality applications.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

Eye Strain from Switching Focus in Optical See-Through Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015


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