J. Patrick Williams

Orcid: 0000-0002-6963-8518

According to our database1, J. Patrick Williams authored at least 9 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Gender, Gaming Motives, and Genre: Comparing Singaporean, German, and American Players.
IEEE Trans. Games, 2022

2021
Foundations for Esports Curricula in Higher Education.
Proceedings of the 2021 Working Group Reports on Innovation and Technology in Computer Science Education, 2021

Towards a Framework to Support the Design of Esports Curricula in Higher Education.
Proceedings of the ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V.2, Virtual Event, Germany, June 26, 2021

2013
Elements of Social Action: A Micro- Analytic Approach to the Study of Collaborative Behavior in Digital Games.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

Experts and Novices or Expertise? Positioning Players through Gameplay Reviews.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2010
Alone Together in Cyberworlds? Bridging Cyberworld Development and Design through MMOs.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2008
Computer Mediated Communication and Multimodal Instruction in Higher Education.
Proceedings of the Handbook of Research on Computer Mediated Communication (2 Volumes), 2008

2006
Impact of media and interaction variety on student attitudes in a web-based undergraduate course.
Proceedings of the Information Realities: Shaping the Digital Future for All, 2006

2004
Collection understanding.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2004


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