J. Adam Scribner

Orcid: 0000-0002-0217-2485

According to our database1, J. Adam Scribner authored at least 13 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
AI Planning is Elementary: Introducing Young Learners to Automated Problem Solving.
Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 2, 2024

Supporting Upper Elementary Students in Learning AI Concepts with Story-Driven Game-Based Learning.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Lessons Learned for AI Education with Elementary Students and Teachers.
Int. J. Artif. Intell. Educ., June, 2023

Is Elementary AI Education Possible?
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 2, 2023

Fostering Upper Elementary AI Education: Iteratively Refining a Use-Modify-Create Scaffolding Progression for AI Planning.
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 2, 2023

2022
Investigating a visual interface for elementary students to formulate AI planning tasks.
J. Comput. Lang., 2022

Principles for AI Education for Elementary Grades Students.
Proceedings of the ITiCSE 2022: Innovation and Technology in Computer Science Education, Dublin, Ireland, July 8, 2022

PrimaryAI: Co-Designing Immersive Problem-Based Learning for Upper Elementary Student Learning of AI Concepts and Practices.
Proceedings of the ITiCSE 2022: Innovation and Technology in Computer Science Education, Dublin, Ireland, July 8, 2022

2021
Designing a Visual Interface for Elementary Students to Formulate AI Planning Tasks.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021

AI-Infused Collaborative Inquiry in Upper Elementary School: A Game-Based Learning Approach.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2020
Designing a Collaborative Game-Based Learning Environment for AI-Infused Inquiry Learning in Elementary School Classrooms.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

A Multidimensional Framework of Group Productive Disciplinary Engagement.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Designing Intelligent Cognitive Assistants With Teachers to Support Classroom Orchestration of Collaborative Inquiry.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020


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