Iza Marfisi
Orcid: 0000-0002-2046-6698Affiliations:
- Le Mans University, France
According to our database1,
Iza Marfisi
authored at least 36 papers
between 2009 and 2024.
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Legend:
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Online presence:
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Bibliography
2024
JEN-Planet: an Automatically Updating Serious Game Catalogue Designed with and for Teachers.
Int. J. Serious Games, 2024
Escape from PharmaZ: A Game to Boost Pharmacophore Learning Through Immersive Augmented Reality.
Proceedings of the Games and Learning Alliance - 13th International Conference, 2024
Peephole Technology for Mobile Collaborative Learning: An In- Classroom Exploratory Study.
Proceedings of the 16th International Conference on Computer Supported Education, 2024
2023
TGRIS, professional training with a virtual reality interview simulator, configured and piloted by peers.
Int. J. Learn. Technol., 2023
EscapeCell: Serious Game Integration to a University Biology Course on an E-Learning Platform.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023
Proceedings of the 15th International Conference on Computer Supported Education, 2023
Designing Serious Games, Mobile Learning and Extended Reality Applications for and with teachers.
, 2023
2022
JEM Inventor: a mobile learning game authoring tool based on a nested design approach.
Interact. Learn. Environ., 2022
10 Commandments of the Serious Game Padawan: Lessons Learned After 4 Years of Professional Training.
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022
Proceedings of the Games and Learning Alliance: 11th International Conference, 2022
Proceedings of the Doctoral Consortium of the 17th European Conference on Technology Enhanced Learning co-located with the 17th European Conference on Technology Enhanced Learning (EC-TEL 2022), 2022
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022
Towards an Authoring Tool to Help Teachers Create Mobile Collaborative Learning Games for Field Trips.
Proceedings of the Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, 2022
2021
2020
Proceedings of the Encyclopedia of Education and Information Technologies, 2020
Ingénierie des Systèmes d Inf., 2020
Proceedings of the Smart Applications and Data Analysis - Third International Conference, 2020
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020
2019
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019
2018
Int. J. Virtual Real., 2018
Extraire et r{é}utiliser des patrons de conception {à} partir de Learning Games existants.
CoRR, 2018
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018
2017
Proceedings of the 16th World Conference on Mobile and Contextual Learning, 2017
Proceedings of the Games and Learning Alliance - 6th International Conference, 2017
2016
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016
Proceedings of the Adaptive and Adaptable Learning, 2016
From Idea to Reality: Extensive and Executable Modeling Language for Mobile Learning Games.
Proceedings of the Adaptive and Adaptable Learning, 2016
2014
2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Building on the Case Teaching Method to Generate Learning Games Relevant to Numerous Educational Fields.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
2009