Ivan Slivar
According to our database1,
Ivan Slivar
authored at least 13 papers
between 2012 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
ACM Trans. Multim. Comput. Commun. Appl., September, 2024
2022
Proceedings of the MMSys '22: 13th ACM Multimedia Systems Conference, Athlone, Ireland, June 14, 2022
The impact of network and social context on quality of experience for competitive multiplayer virtual reality games.
Proceedings of the GameSys 2022: Proceedings of the 2nd Workshop on Games Systems, 2022
2021
Quality of experience driven video encoding adaptation strategies for cloud gaming under network constraints ; Strategije prilagodbe videokodiranja usmjerene poboljšavanju iskustvene kvalitete za igre zasnovane na računalnom oblaku uslijed ograničenja mreže.
PhD thesis, 2021
2019
QoE-Aware Resource Allocation for Multiple Cloud Gaming Users Sharing a Bottleneck Link.
Proceedings of the 22nd Conference on Innovation in Clouds, 2019
2018
Game Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming.
ACM Trans. Multim. Comput. Commun. Appl., 2018
2016
Analysis and QoE evaluation of cloud gaming service adaptation under different network conditions: The case of NVIDIA GeForce NOW.
Proceedings of the Eighth International Conference on Quality of Multimedia Experience, 2016
Proceedings of the 7th International Conference on Multimedia Systems, 2016
2015
The impact of video encoding parameters and game type on QoE for cloud gaming: A case study using the steam platform.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015
Proceedings of the 2015 International Workshop on Network and Systems Support for Games, 2015
Prototype-driven software development process for augmentative and alternative communication applications.
Proceedings of the 13th International Conference on Telecommunications, 2015
2014
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014
2012
Proceedings of the 20th International Conference on Software, 2012