Ivan Bratko

Affiliations:
  • University of Ljubljana, Slovenia


According to our database1, Ivan Bratko authored at least 163 papers between 1978 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Machine Bias: A Survey of Issues.
Informatica (Slovenia), 2024

2023
Transferring a Learned Qualitative Cart-Pole Control Model to Uneven Terrains.
Proceedings of the Discovery Science - 26th International Conference, 2023

2022
Predicting Problem Difficulty in Chess.
Proceedings of the Human-Like Machine Intelligence., 2022

2021
Identification and conceptualization of procedural chunks in chess.
Cogn. Syst. Res., 2021

Are pre-service teachers disinclined to utilise embodied humanoid social robots in the classroom?
Br. J. Educ. Technol., 2021

2020
Learning to Control a Quadcopter Qualitatively.
J. Intell. Robotic Syst., 2020

2019
Extreme value correction: a method for correcting optimistic estimations in rule learning.
Mach. Learn., 2019

Learning Explainable Control Strategies Demonstrated on the Pole-and-Cart System.
Proceedings of the Advances and Trends in Artificial Intelligence. From Theory to Practice, 2019

2018
Rewrite Rules for Debugging Student Programs in Programming Tutors.
IEEE Trans. Learn. Technol., 2018

AlphaZero - What's Missing?
Informatica (Slovenia), 2018

Identifying typical approaches and errors in Prolog programming with argument-based machine learning.
Expert Syst. Appl., 2018

2017
Feasibility of spirography features for objective assessment of motor function in Parkinson's disease.
Artif. Intell. Medicine, 2017

A Machine Learning System for Controlling a Rescue Robot.
Proceedings of the RoboCup 2017: Robot World Cup XXI [Nagoya, Japan, July 27-31, 2017]., 2017

Reactive Motion Planning with Qualitative Constraints.
Proceedings of the Advances in Artificial Intelligence: From Theory to Practice, 2017

Multiobjective discovery of human-like driving strategies.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Automatic Extraction of AST Patterns for Debugging Student Programs.
Proceedings of the Artificial Intelligence in Education - 18th International Conference, 2017

Influence of Search Depth on Position Evaluation.
Proceedings of the Advances in Computer Games - 15th International Conferences, 2017

2016
Extracting qualitative relations from categorical data.
Artif. Intell., 2016

2015
Qualitative Planning of Object Pushing by a Robot.
Proceedings of the Foundations of Intelligent Systems - 22nd International Symposium, 2015

Development, Debugging, and Assessment of ParkinsonCheck Attributes Through Visualisation.
Proceedings of the Health Monitoring and Personalized Feedback using Multimedia Data, 2015

2014
Designing an Interactive Teaching Tool with ABML Knowledge Refinement Loop.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

Data-Driven Program Synthesis for Hint Generation in Programming Tutors.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

Attribute Visualisation for Computer-Aided Diagnosis: A Case Study.
Proceedings of the 2014 IEEE International Conference on Healthcare Informatics, 2014

Qualitative Simulation with Answer Set Programming.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014

ParkinsonCheck Smart Phone App.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014

Qualitative Planning with Quantitative Constraints for Online Learning of Robotic Behaviours.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

2013
Editors's Introduction to the Special Issue on "100 Years of Alan Turing and 20 Years of SLAIS".
Informatica (Slovenia), 2013

DEX Methodology: Three Decades of Qualitative Multi-Attribute Modeling.
Informatica (Slovenia), 2013

Elicitation of neurological knowledge with argument-based machine learning.
Artif. Intell. Medicine, 2013

Learning Qualitative Models from Numerical Data: Extended abstract.
Proceedings of the IJCAI 2013, 2013

Building an Intelligent Tutoring System for Chess Endgames.
Proceedings of the CSEDU 2013, 2013

Search-Based Estimation of Problem Difficulty for Humans.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

2012
Independent-valued minimax: Pathological or beneficial?
Theor. Comput. Sci., 2012

ILP turns 20 - Biography and future challenges.
Mach. Learn., 2012

Improving vehicle aeroacoustics using machine learning.
Eng. Appl. Artif. Intell., 2012

Goal-Oriented Conceptualization of Procedural Knowledge.
Proceedings of the Intelligent Tutoring Systems - 11th International Conference, 2012

ABML Knowledge Refinement Loop: A Case Study.
Proceedings of the Foundations of Intelligent Systems - 20th International Symposium, 2012

Prolog Programming for Artificial Intelligence, 4th Edition.
Addison-Wesley, ISBN: 978-0-3214-1746-6, 2012

2011
Learning Predictive Qualitative Models with Padé.
Informatica (Slovenia), 2011

Embodied Concept Discovery through Qualitative Action Models.
Int. J. Uncertain. Fuzziness Knowl. Based Syst., 2011

Using Heuristic-Search Based Engines for Estimating Human Skill at Chess.
J. Int. Comput. Games Assoc., 2011

Learning qualitative models from numerical data.
Artif. Intell., 2011

Autonomous Discovery of Abstract Concepts by a Robot.
Proceedings of the Adaptive and Natural Computing Algorithms, 2011

Elicitation of Neurological Knowledge with ABML.
Proceedings of the Artificial Intelligence in Medicine, 2011

2010
Comparison of Machine Learning for Autonomous Robot Discovery.
Proceedings of the Advances in Machine Learning I: Dedicated to the Memory of Professor Ryszard S. Michalski, 2010

When is it better not to look ahead?
Artif. Intell., 2010

Learning from Noisy Data Using a Non-covering ILP Algorithm.
Proceedings of the Inductive Logic Programming - 20th International Conference, 2010

Learning to Explain with ABML.
Proceedings of the Explanation-aware Computing, 2010

Conceptualizing Procedural Knowledge Targeted at Students with Different Skill Levels.
Proceedings of the Educational Data Mining 2010, 2010

Discovery of Abstract Concepts by a Robot.
Proceedings of the Algorithmic Learning Theory, 21st International Conference, 2010

2009
Argument Based Machine Learning from Examples and Text.
Proceedings of the First Asian Conference on Intelligent Information and Database Systems, 2009

Deriving Concepts and Strategies from Chess Tablebases.
Proceedings of the Advances in Computer Games, 12th International Conference, 2009

Argument-Based Machine Learning.
Proceedings of the Argumentation in Artificial Intelligence, 2009

2008
How Trustworthy is Crafty's Analysis of Chess Champions?
J. Int. Comput. Games Assoc., 2008

An Assessment of Machine Learning Methods for Robotic Discovery.
J. Comput. Inf. Technol., 2008

An Experiment in Robot Discovery with ILP.
Proceedings of the Inductive Logic Programming, 18th International Conference, 2008

Proceedings of the ECAI 2008, 2008

Fighting Knowledge Acquisition Bottleneck with Argument Based Machine Learning.
Proceedings of the ECAI 2008, 2008

Learning Positional Features for Annotating Chess Games: A Case Study.
Proceedings of the Computers and Games, 6th International Conference, CG 2008, Beijing, 2008

2007
Factors Affecting Diminishing Returns for Searching Deeper.
J. Int. Comput. Games Assoc., 2007

Machine learning applied to quality management - A study in ship repair domain.
Comput. Ind., 2007

Argument based machine learning.
Artif. Intell., 2007

Discovery of Genetic Networks Through Abduction and Qualitative Simulation.
Proceedings of the Computational Discovery of Scientific Knowledge, 2007

Likelihood based classification in bayesian networks.
Proceedings of the IASTED International Conference on Artificial Intelligence and Applications, 2007

2006
Learning long-term chess strategies from databases.
Mach. Learn., 2006

Computer Analysis of World Chess Champions.
J. Int. Comput. Games Assoc., 2006

VizRank: Data Visualization Guided by Machine Learning.
Data Min. Knowl. Discov., 2006

Is real-valued minimax pathological?
Artif. Intell., 2006

<i>Q</i><sup>2</sup> Learning and Its Application to Car Modelling.
Appl. Artif. Intell., 2006

Why Is Rule Learning Optimistic and How to Correct It.
Proceedings of the Machine Learning: ECML 2006, 2006

Pessimistic Heuristics Beat Optimistic Ones in Real-Time Search.
Proceedings of the ECAI 2006, 17th European Conference on Artificial Intelligence, August 29, 2006

Argument Based Rule Learning.
Proceedings of the ECAI 2006, 17th European Conference on Artificial Intelligence, August 29, 2006

Argument Based Machine Learning in a Medical Domain.
Proceedings of the Computational Models of Argument: Proceedings of COMMA 2006, 2006

Automated Chess Tutor.
Proceedings of the Computers and Games, 5th International Conference, 2006

Search Versus Knowledge Revisited Again.
Proceedings of the Computers and Games, 5th International Conference, 2006

Computer Analysis of Chess Champions.
Proceedings of the Computers and Games, 5th International Conference, 2006

Multi-agent strategic modeling in a robotic soccer domain.
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006

2005
Bias and pathology in minimax search.
Theor. Comput. Sci., 2005

VizRank: finding informative data projections in functional genomics by machine learning.
Bioinform., 2005

Microarray data mining with visual programming.
Bioinform., 2005

Argument Based Machine Learning Applied to Law.
Artif. Intell. Law, 2005

Simple and effective visual models for gene expression cancer diagnostics.
Proceedings of the Eleventh ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, 2005

Nomograms for visualizing support vector machines.
Proceedings of the Eleventh ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, 2005

Combining Learning Constraints and Numerical Regression.
Proceedings of the IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30, 2005

Why Minimax Works: An Alternative Explanation.
Proceedings of the IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30, 2005

Application of Argument Based Machine Learning to Law.
Proceedings of the Tenth International Conference on Artificial Intelligence and Law, 2005

2004
Learning Qualitative Models.
AI Mag., 2004

Qualitatively faithful quantitative prediction.
Artif. Intell., 2004

Testing the significance of attribute interactions.
Proceedings of the Machine Learning, 2004

Learning to Fly Simple and Robust.
Proceedings of the Machine Learning: ECML 2004, 2004

2003
Categorization of Numerical Values for DEX Hierarchical Models.
Informatica (Slovenia), 2003

A Program for Playing Tarok.
J. Int. Comput. Games Assoc., 2003

Quantifying and Visualizing Attribute Interactions
CoRR, 2003

GenePath: a system for automated construction of genetic networks from mutant data.
Bioinform., 2003

GenePath: a system for inference of genetic networks and proposal of genetic experiments.
Artif. Intell. Medicine, 2003

Analyzing Attribute Dependencies.
Proceedings of the Knowledge Discovery in Databases: PKDD 2003, 2003

Improving Numerical Prediction with Qualitative Constraints.
Proceedings of the Machine Learning: ECML 2003, 2003

Attribute Interactions in Medical Data Analysis.
Proceedings of the Artificial Intelligence in Medicine, 2003

Search versus Knowledge: An Empirical Study of Minimax on KRK.
Proceedings of the Advances in Computer Games, 2003

Understanding Control Strategies.
Proceedings of the Planning Based on Decision Theory, 2003

2002
Using Machine Learning to Understand Operator's Skill.
Proceedings of the Developments in Applied Artificial Intelligence, 2002

Qualitative reverse engineering.
Proceedings of the Machine Learning, 2002

2001
Decisions at Hand: A Decision Support System on Handhelds.
Proceedings of the MEDINFO 2001, 2001

GenePath: A Computer Program for Genetic Pathway Discovery from Mutant Data.
Proceedings of the MEDINFO 2001, 2001

Web-Enabled Knowledge-Based Analysis of Genetic Data.
Proceedings of the Medical Data Analysis, Second International Symposium, 2001

Induction of Qualitative Trees.
Proceedings of the Machine Learning: EMCL 2001, 2001

Abductive Inference of Genetic Networks.
Proceedings of the Artificial Intelligence Medicine, 2001

Function Decomposition in Machine Learning.
Proceedings of the Machine Learning and Its Applications, Advanced Lectures, 2001

Transformation of attribute space by function decomposition.
Proceedings of the Data Fusion and Perception, 2001

2000
Skill modeling through symbolic reconstruction of operator's trajectories.
IEEE Trans. Syst. Man Cybern. Part A, 2000

Qualitative Trees Applied to Bicycle Riding.
Electron. Trans. Artif. Intell., 2000

Machine learning for survival analysis: a case study on recurrence of prostate cancer.
Artif. Intell. Medicine, 2000

Induction of Concept Hierarchies from Noisy Data.
Proceedings of the Seventeenth International Conference on Machine Learning (ICML 2000), Stanford University, Stanford, CA, USA, June 29, 2000

Problem Decomposition for Behavioural Cloning.
Proceedings of the Machine Learning: ECML 2000, 11th European Conference on Machine Learning, Barcelona, Catalonia, Spain, May 31, 2000

1999
Symbolic and qualitative reconstruction of control skill.
Electron. Trans. Artif. Intell., 1999

Learning by Discovering Concept Hierarchies.
Artif. Intell., 1999

Naive Bayesian-Based Nomogram for Prediction of Prostate Cancer Recurrence.
Proceedings of the Medical Informatics Europe '99, Proceedings, Ljubljana, Slovenia, 1999

Refining Complete Hypotheses in ILP.
Proceedings of the Inductive Logic Programming, 9th International Workshop, 1999

1998
Feature Transformation by Function Decomposition.
IEEE Intell. Syst., 1998

Knowledge base for finite-element mesh design learned by inductive logic programming.
Artif. Intell. Eng. Des. Anal. Manuf., 1998

1997
First Order Regression.
Mach. Learn., 1997

A Dataset Decomposition Approach to Data Mining and Machine Discovery.
Proceedings of the Third International Conference on Knowledge Discovery and Data Mining (KDD-97), 1997

Skill Reconstruction as Induction of LQ Controllers with Subgoals.
Proceedings of the Fifteenth International Joint Conference on Artificial Intelligence, 1997

Machine Learning by Function Decomposition.
Proceedings of the Fourteenth International Conference on Machine Learning (ICML 1997), 1997

Constructing Intermediate Concepts by Decomposition of Real Functions.
Proceedings of the Machine Learning: ECML-97, 1997

1996
AI in Eastern and Central Europe.
Informatica (Slovenia), 1996

Attribute-Based Learning.
AI Commun., 1996

1995
Engineering Applications of ILP.
New Gener. Comput., 1995

Applications of Inductive Logic Programming.
Commun. ACM, 1995

Control Skill, Machine Learning and Hand-crafting in Controller Design.
Proceedings of the Machine Intelligence 15, 1995

1994
Applications of Inductive Logic Programming.
SIGART Bull., 1994

Machine Learning and Qualitative Reasoning.
Mach. Learn., 1994

Trading Accuracy for Simplicity in Decision Trees.
Mach. Learn., 1994

A knowledge base for finite element mesh design.
Artif. Intell. Eng., 1994

Using Machine Learning Techniques to Interpret Results from Discrete Event Simulation.
Proceedings of the Machine Learning: ECML-94, 1994

Reconstructing Human Skill with Machine Learning.
Proceedings of the Eleventh European Conference on Artificial Intelligence, 1994

1993
Applications of Machine Learning: Towards Knowledge Synthesis.
New Gener. Comput., 1993

Machine learning in artificial intelligence.
Artif. Intell. Eng., 1993

Deriving qualitative control for dynamic systems.
Proceedings of the Machine Intelligence 14, 1993

1992
Inductive Learning Applied to Program Construction and Verification.
Proceedings of the Knowledge Oriented Software Design, Extended Papers from the IFIP TC12 Workshop on Artificial Intelligence from the Information Processing Perspective, 1992

Dynamic System Simulation with Qualitative Differential Equations.
Proceedings of the Advanced Topics in Artificial Intelligence, 1992

1991
Information-Based Evaluation Criterion for Classifier's Performance.
Mach. Learn., 1991

Comments to 'Chunking for Experience'.
J. Int. Comput. Games Assoc., 1991

Learning Qualitative Models of Dynamic Systems.
Proceedings of the Eighth International Workshop (ML91), 1991

On Estimating Probabilities in Tree Pruning.
Proceedings of the Machine Learning, 1991

1990
PROLOG Programming for Artificial Intelligence, Second Edition
Addison-Wesley, ISBN: 0-201-41606-9, 1990

1989
Medical Analysis of Automatically Induced Diagnostic Rules.
Proceedings of the AIME 89, 1989

KARDIO - a study in deep and qualitative knowledge for expert systems.
MIT Press, ISBN: 978-0-262-02273-6, 1989

1988
Learning Redundant Rules in Noisy Domains.
Proceedings of the 8th European Conference on Artificial Intelligence, 1988

1987
AI and Robotics; Flexibility and Integration.
Robotica, 1987

Some comments on rule induction.
Knowl. Eng. Rev., 1987

Ideas on Knowledge Synthesis ..... a correction.
J. Int. Comput. Games Assoc., 1987

Ideas on Knowledge Synthesis Stemming from the KBBKN Endgame.
J. Int. Comput. Games Assoc., 1987

ASSISTANT 86: A Knowledge-Elicitation Tool for Sophisticated Users.
Proceedings of the Progress in Machine Learning, 1987

1984
Detection of Positional Patterns in Chess.
J. Int. Comput. Games Assoc., 1984

1983
An Experiment in Automatic Synthesis of Expert Knowledge Through Qualitative Modelling.
Proceedings of the Logic Programming Workshop '83, Praia da Falésia, Algarve, Portugal, 26 June, 1983

1982
Symbolic Derivation of Chess Patterns.
Proceedings of the 5th European Conference on Artificial Intelligence, 1982

1981
Recognition of Complex Patterns Using Cellular Arrays.
Comput. J., 1981

1980
An Advice Program for a Complex Chess Programming Task.
Comput. J., 1980

1979
Implementing Search Heuristics Using the AL1 Advice-Taking System.
Proceedings of the Sixth International Joint Conference on Artificial Intelligence, 1979

1978
Proving Correctness of Strategies in the AL1 Assertional Language.
Inf. Process. Lett., 1978

Pattern-Based Representation of Chess End-Game Knowledge.
Comput. J., 1978

Advice Table Representations of Chess End-Game Knowledge.
Proceedings of AISB/GI Conference (Proceedings of the 4th European Conference on Artificial Intelligence), 1978


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