Itaru Kuramoto
According to our database1,
Itaru Kuramoto
authored at least 34 papers
between 2004 and 2023.
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Bibliography
2023
Designing a Robot as an Interaction Frontend for Elderly People Living in Aging Mountainous District in Japan.
Proceedings of the Social Computing and Social Media, 2023
2021
Cyberbullying Mitigation by a Proxy Persuasion of a Chat Member Hijacked by a Chatbot.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021
2020
Adv. Robotics, 2020
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
2018
Proceedings of the 6th International Conference on Human-Agent Interaction, 2018
Conversational Agents to Suppress Customer Anger in Text-based Customer-support Conversations.
Proceedings of the 6th International Conference on Human-Agent Interaction, 2018
2017
Proceedings of the 5th International Conference on Human Agent Interaction, 2017
2016
Light Quest: A Gamified Knowledge-sharing System to Increase Motivation to Provide Long-tail Knowledge.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
Can Different "Eye" Designs for Anthropomorphic Manga Characters Inform Users of Different Functions of Anthropomorphized Systems?
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Airway Cursor: A Pointing Technique Based on Direction of Mouse Movement Towards a Targets.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015
2014
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
Proceedings of the second international conference on Human-agent interaction, 2014
TipTapTrays: co-creating music through rhythm to avoid boredom while queuing in cafeterias.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Ghost-hunting: a cursor-based pointing technique with picture guide indication of the shortest path.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013
Analysis of Stroking Motions in Drawing by Experts for Development of a Learning Support System.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
Visualizing Velocity and Acceleration on Augmented Practice Mirror Self-Learning Support System of Physical Motion.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013
WearReport: Avoiding clothe conflict against friends based on shared wearing history.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
IUstream: Personal Live Streaming Support System with Automatic Collection and Real-Time Recommendation of Topics.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Recommendation System Based on Interaction with Multiple Agents for Users with Vague Intention.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011
Provenance Based Retrieval: File Retrieval System Using History of Moving and Editing in User Experience.
Proceedings of the 35th Annual IEEE International Computer Software and Applications Conference, 2011
2009
Empirical Evaluation of Throwing Method to Move Object for Long Distance in 3D Information Space on Mobile Device.
Proceedings of the Human Interface and the Management of Information. Information and Interaction, 2009
Augmented Practice Mirror: A Self-learning Support System of Physical Motion with Real-Time Comparison to Teacher's Model.
Proceedings of the Digital Human Modeling, 2009
2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Visual Feedback to Reduce the Negative Effects of Message Transfer Delay on Voice Chatting.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
An Entertainment System for Improving Motivation in Repeated Practice of Musical Instruments.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007
Keep healthy with fun: an entertainment system for keeping the motivation of daily, dull, and monotone exercise.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Reflex flower: ambient work rhythm visualization system in computer-aided work environments.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004