Iro Voulgari
Orcid: 0000-0002-9593-5364Affiliations:
- University of Malta, Institute of Digital Games, Malta
- National and Kapodistrian University of Athens, Greece
According to our database1,
Iro Voulgari
authored at least 19 papers
between 2004 and 2024.
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Bibliography
2024
Determinants of Humanities and Social Sciences Students' Intentions to Use Artificial Intelligence Applications for Academic Purposes.
Inf., June, 2024
Exploring the Role, Implementation, and Educational Implications of AI in Early Childhood Education.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2024
2021
Learn to Machine Learn: Designing a Game Based Approach for Teaching Machine Learning to Primary and Secondary Education Students.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Patterns in informal and non-formal science learning activities for children-A Europe-wide survey study.
Int. J. Child Comput. Interact., 2020
A Game about our Neighbourhood: A Case Study of Participatory Game Design with Pre-school Children.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Digital Games and the Emergence of Problem Solving Processes: a Case Study with Preschool Children.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the DSAI 2020: 9th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2020
2019
Digital Games in Non-formal and Informal Learning Practices for Science Learning: A Case Study.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019
The role of age and gender on implementing informal and non-formal science learning activities for children.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019
2014
Applying Lessons Learnt from Massively Multiplayer Online Games (MMOGs) to Massive Open Online Courses (MOOCs).
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014
2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
2012
Proceedings of the Intelligent Adaptation and Personalization Techniques in Computer-Supported Collaborative Learning, 2012
2011
On Studying Collaborative Learning Interactions in Massively Multiplayer Online Games.
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011
2010
Antecedents of Collaborative Learning: Insights from Massively Multiplayer Online Games.
Proceedings of the 2nd International Conference on Intelligent Networking and Collaborative Systems, 2010
2008
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
Massively Multi-user Online Games: The Emergence of Effective Collaborative Activities for Learning.
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008
2004
Social Interaction in Multi-User Game-Like Environments.
Proceedings of the Cognition and Exploratory Learning in Digital Age (CELDA'04), 2004