Ioannis Maragoudakis
According to our database1,
Ioannis Maragoudakis
authored at least 12 papers
between 1997 and 2022.
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Bibliography
2022
Proceedings of the 46th IEEE Annual Computers, Software, and Applications Conferenc, 2022
2021
Cooking STEAM: A Case Study on Establishing a STEAM Learning Community using a Performative Framework and Cooking.
Proceedings of the New Realities, Mobile Systems and Applications, 2021
Proceedings of the New Realities, Mobile Systems and Applications, 2021
EPuppet: A Mobile App to Extend a Digital Storytelling Platform with New Capabilities.
Proceedings of the New Realities, Mobile Systems and Applications, 2021
Using the PerFECt Framework to Invent Playful Learning Activities for Exploring the Binary System.
Proceedings of the IEEE Global Engineering Education Conference, 2021
2019
PerFECt: A Performative Framework to Establish and Sustain Onlife Communities and Its Use to Design a Mobile App to Extend a Digital Storytelling Platform with New Capabilities.
Proceedings of the Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October, 2019
2017
Design, Implementation and Evaluation of a Computer Science Teacher Training Programme for Learning and Teaching of Python Inside and Outside School - Establishing and Supporting Code Clubs to Learn Computer Programming by Self-contained Examples.
Proceedings of the Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November, 2017
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017
2016
Proceedings of the 11th International Workshop on Semantic and Social Media Adaptation and Personalization, 2016
1999
Proceedings of the Multimedia Applications, Services and Techniques, 1999
1998
Proceedings of the Multimedia Applications, Services and Techniques, 1998
1997
Proceedings of the Multimedia Applications, Services and Techniques, 1997