Inki Kim
Orcid: 0000-0001-8081-7114
According to our database1,
Inki Kim
authored at least 19 papers
between 2015 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Conceptualizing Collaborative Team Learning in XR for Medical Education and Training.
Proceedings of the Virtual, Augmented and Mixed Reality, 2024
Proceedings of the Annual Modeling and Simulation Conference, 2024
2023
Digital Twin and Agent-Based Simulation: Co-Simulation to Support Intelligent Navigation of Healthcare Mobile Robot.
Proceedings of the Annual Modeling and Simulation Conference, 2023
2022
Deep-Learning Enabled Assessment of Neurocognitive Performance in Object Following in Mixed Reality.
Proceedings of the IEEE/ACM Conference on Connected Health: Applications, 2022
A Real-Time Analysis of Human Performance in Interactive and Adaptive Mixed-Reality Simulation.
Proceedings of the IEEE/ACM Conference on Connected Health: Applications, 2022
Proceedings of the Annual Modeling and Simulation Conference, 2022
2021
Sensors, 2021
MEDIRL: Predicting the Visual Attention of Drivers via Maximum Entropy Deep Inverse Reinforcement Learning.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
2020
Toward Minimum Startle After Take-Over Request: A Preliminary Study of Physiological Data.
Proceedings of the Adjunct Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020
2019
EyeCar: Modeling the Visual Attention Allocation of Drivers in Semi-Autonomous Vehicles.
CoRR, 2019
CoRR, 2019
Operator Suspicion and Human-Machine Team Performance Under Mission Scenarios of Unmanned Ground Vehicle Operation.
IEEE Access, 2019
Proceedings of the 2019 IEEE Intelligent Transportation Systems Conference, 2019
Proceedings of the Intelligent Human Systems Integration 2019, 2019
2018
The Effect of Whole-Body Haptic Feedback on Driver's Perception in Negotiating a Curve.
CoRR, 2018
The effects of augmented reality on improving spatial problem solving for object assembly.
Adv. Eng. Informatics, 2018
Exploring gaze Behavior to Assess Performance in Digital Game-based Learning Systems.
Proceedings of the 2018 Winter Simulation Conference, 2018
2016
KSII Trans. Internet Inf. Syst., 2016
2015
Performance Comparisons Between Thumb-Based and Finger-Based Input on a Small Touch-Screen Under Realistic Variability.
Int. J. Hum. Comput. Interact., 2015