Iñigo Quilez

According to our database1, Iñigo Quilez authored at least 11 papers between 2006 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
Behind the headset: the making of Google spotlight stories' "Son of Jaguar", "Sonaria", and oculus story studio's "Dear Angelica".
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Rendering challenges in quill: a VR sketching tool.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Quill: VR drawing in the production of Oculus Story Studio's new movie.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Procedural terrains on Pixar's <i>The Good Dinosaur</i>.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Shadertoy competition.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Environment rendering optimization for Pixar's <i>the good dinosaur</i>.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Shadertoy Hackathon.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Shadertoy: learn to create everything in a fragment shader.
Proceedings of the SIGGRAPH Asia 2014 Courses, Shenzhen, China, December 3-6, 2014, 2014

2013
Shadertoy: live coding for reactive shaders.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2012
Beauty: real-time visuals.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2006
Real Time Interactive Massive Model Visualization.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006


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