Ingmar Bitter

According to our database1, Ingmar Bitter authored at least 16 papers between 1997 and 2007.

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Bibliography

2007
Comparison of Four Freely Available Frameworks for Image Processing and Visualization That Use ITK.
IEEE Trans. Vis. Comput. Graph., 2007

2006
Virtual Contrast for Coronary Vessels Based on Level Set Generated Subvoxel Accurate Centerlines.
Int. J. Biomed. Imaging, 2006

Automatic colonic polyp detection using multi-objective evolutionary techniques.
Proceedings of the Medical Imaging 2006: Image Processing, 2006

Automatic correction of level set based subvoxel accurate centerlines for virtual colonoscopy.
Proceedings of the 2006 IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2006

Detection of Colon Wall Outer Boundary and Segmentation of the Colon Wall Based on Level Set Methods.
Proceedings of the 28th International Conference of the IEEE Engineering in Medicine and Biology Society, 2006

2005
Virtual colonoscopy.
Commun. ACM, 2005

2004
Squeeze: numerical-precision-optimized volume rendering.
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, 2004

2002
Automatic Centerline Extraction for Virtual Colonoscopy.
IEEE Trans. Medical Imaging, 2002

2001
Penalized-Distance Volumetric Skeleton Algorithm.
IEEE Trans. Vis. Comput. Graph., 2001

Fully automatic extraction of the colon centerline and its impact on a virtual colonoscopy system.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001

2000
Real-time volume rendering.
Int. J. Imaging Syst. Technol., 2000

CEASAR: a smooth, accurate and robust centerline extraction algorithm.
Proceedings of the 11th IEEE Visualization Conference, 2000

TEASAR: Tree-Structure Extraction Algorithm for Accurate and Robust Skeletons.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

1998
Adaptive Perspective Ray Casting.
Proceedings of the Proceeding of the 1998 IEEE Symposium on Volume Visualization, 1998

High-Quality Volume Rendering Using Texture Mapping Hardware.
Proceedings of the 1998 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Lisbon, Portugal, August 31, 1998

1997
A Ray-Slice-Sweep Volume Rendering Engine.
Proceedings of the 1997 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 1997


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