Imed Boughzala

Orcid: 0000-0001-7362-8497

According to our database1, Imed Boughzala authored at least 69 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Big data analytics capability and contribution to firm performance: the mediating effect of organizational learning on firm performance.
J. Enterp. Inf. Manag., 2023

Contextualizing Team Adaptation for Fostering Creative Outcomes in Multicultural Virtual Teams: A Mixed Methods Approach.
J. Assoc. Inf. Syst., 2023

2022
Shape It Better than Skip It: Mapping the Territory of Quantum Computing and Its Transformative Potential.
Proceedings of the Information Systems Development: Artificial Intelligence for Information Systems Development and Operations (ISD2022 Proceedings), Cluj-Napoca, Romania, 31 August, 2022

Digital Technologies Supporting Digitalization: A Maturity Model to Manage Their Usage Risks.
Proceedings of the Enterprise Design, Operations, and Computing. EDOC 2022 Workshops, 2022

2021
Cross-Collaboration Processes based on Blockchain and IoT: a survey.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

2020
Understanding how Digital Intelligence Contributes to Digital Creativity and Digital Transformation: A Systematic Literature Review.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

2019
Does Technology Enabled Design-Thinking Influence Digital Innovation? An Innovation Affordance Perspective.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

2018
Introduction to the Minitrack on Game System Design and the Digital Economy.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

Understanding the barriers to Knowledge sharing in the French healthcare system: a conceptual model and research propositions.
Proceedings of the 24th Americas Conference on Information Systems, 2018

Learning Information System Consulting through the Serious Game CityOne.
Proceedings of the 24th Americas Conference on Information Systems, 2018

2017
Introduction to Serious Games, Gamification, and Innovation Minitrack.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017

Feedback on the integration of a serious game in the data modeling learning.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017

2016
Social Media and Value Creation: Exploring the Perception of Generation Y toward Corporate Social Networking Applications Use.
J. Organ. End User Comput., 2016

Impact of object manipulation, customization and social loafing on competencies management in 3D Virtual Worlds.
Inf. Syst. Frontiers, 2016

Adaptive use of social networking applications in contemporary organizations: Examining the motivations of Gen Y cohorts.
Int. J. Inf. Manag., 2016

Learning Business Process Management through Serious Games: Feedbacks on the Usage of INNOV8.
Proceedings of the 18th IEEE Conference on Business Informatics, 2016

Towards an Ontological Framework for Knowledge Sharing in Healthcare Systems.
Proceedings of the 20th Pacific Asia Conference on Information Systems, 2016

The effect of Big Data Analytics Capability on Firm Performance.
Proceedings of the 20th Pacific Asia Conference on Information Systems, 2016

Digital Transformation Challenges.
Proceedings of the 10th Mediterranean Conference on Information Systems, 2016

Big Data Analytics-Enabled Supply Chain Transformation: A Literature Review.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016

Introduction to Processes and Technologies for Small and Large Team Collaboration Minitrack.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016

2015
Evaluating Team Collaboration Quality: The Development and Field Application of a Collaboration Maturity Model.
J. Manag. Inf. Syst., 2015

Retour d'expérience sur l'insertion d'un Serious Game dans l'apprentissage des systèmes d'information.
Ingénierie des Systèmes d Inf., 2015

La méthode MAIN+ pour la digitalisation de la collaboration.
Ingénierie des Systèmes d Inf., 2015

Modelling the Impact of Perceived Connectivity on the Intention to Use Social Media: Discovering Mediating Effects and Unobserved Heterogeneity.
Proceedings of the 19th Pacific Asia Conference on Information Systems, 2015

The Shape of Digital Transformation: A Systematic Literature Review.
Proceedings of the 9th Mediterranean Conference on Information Systems, 2015

Understanding Knowledge Sharing in Health Care System.
Proceedings of the 9th Mediterranean Conference on Information Systems, 2015

Bridging Cultural Discontinuities in Global Virtual Teams: Role of Cultural Intelligence.
Proceedings of the International Conference on Information Systems, 2015

Introduction to the Serious Games, Gamification, and Innovation Minitrack.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

A Field Application to Vet a Serious Game toward Learning Objectives.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Feedback on the Integration of a Serious Game in the Business Process Management Learning.
Proceedings of the 21st Americas Conference on Information Systems, 2015

2014
A Community Maturity Model: a field application for supporting new strategy building.
J. Decis. Syst., 2014

Introduction to Working and Gaming in 3D Virtual Environments Minitrack.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

Towards a Maturity Model for the Assessment of Ideation in Crowdsourcing Projects.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

You: What Generation Y Thinks about Corporate Social Networking Applications?
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

Technology Acceptance and Actual Use with Mobile Leraning: First stage for Studying the Influence of Learning Styles on the Behavioral Intention.
Proceedings of the 22st European Conference on Information Systems, 2014

Retour d'expérience sur l'utilisation d'un Serious Game dans l'enseignement des systèmes d'information.
Proceedings of the Actes de la 2ème Journée AIM de recherche Serious Games et innovation, 2014

2013
The development and application of a community maturity model.
Int. J. Inf. Technol. Manag., 2013

A case study for understanding the organization of distributed problem-solving within the Mozilla's community: Poster paper.
Proceedings of the IEEE 7th International Conference on Research Challenges in Information Science, 2013

Open Source development: Examining bugs reporting activity among mozilla community participants.
Proceedings of the Third International Conference on Communications and Information Technology, 2013

Introduction to the Processes and Technologies for Small and Large Team Collaboration Minitrack.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

Characterization and Evaluation of Serious Games: A Perspective of Their Use in Higher Education.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

E-Government Evolution Priorities from a Web 2.0 Perspective: An Exploratory Field Study.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

A serious game supporting collaboration.
Proceedings of the Computer Supported Cooperative Work, 2013

A Theoretical Model of User Engagement in Crowdsourcing.
Proceedings of the Collaboration and Technology - 19th International Conference, 2013

Social Loafing Impact on Collaboration in 3D Virtual Worlds: An Empirical Study.
Proceedings of the 19th Americas Conference on Information Systems, 2013

2012
Team Collaboration in Virtual Worlds: Introduction to the Special Issue.
J. Assoc. Inf. Syst., 2012

Team Collaboration in Virtual Worlds: Editorial to the Special Issue.
J. Assoc. Inf. Syst., 2012

A value frequency model of knowledge sharing: an exploratory study on knowledge sharability in cross-organizational collaboration.
Electron. Mark., 2012

A Linguistic Analysis on How Contributors Solve Software Problems in a Distributed Context.
Proceedings of the Open Source Systems: Long-Term Sustainability, 2012

Opportunities and obstacles for mobile learning in a Business School.
Proceedings of the International Conference on Communications and Information Technology, 2012

The design of a collaboration-oriented serious game.
Proceedings of the International Conference on Communications and Information Technology, 2012

Collaboration in Virtual Worlds: The Role of the Facilitator.
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012

A Model and Exploratory Field Study on Team Creativity.
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012

A Collaboration Maturity Model: Development and Exploratory Application.
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012

Exploring Teacher's Perception and Potential Use of Mobile Learning in a Business School.
Proceedings of the 18th Americas Conference on Information Systems, 2012

2011
A Community Maturity Model: An Application For Assessing Knowledge Sharing In The Field.
Proceedings of the Pacific Asia Conference on Information Systems, 2011

Determining the Collaboration Maturity of Organizational Teams: A Study in the Automotive Industry.
Proceedings of the Knowledge Discovery, Knowledge Engineering and Knowledge Management, 2011

A First Application of a Collaboration Maturity Model in the Automotive Industry.
Proceedings of the KMIS 2011, 2011

Knowledge Sharability in Cross-Organizational Collaboration: An Exploratory Field Study.
Proceedings of the 44th Hawaii International International Conference on Systems Science (HICSS-44 2011), 2011

eGovernment Trends in the Web 2.0 Era and the Open Innovation Perspective: An Exploratory Field Study.
Proceedings of the Electronic Government - 10th IFIP WG 8.5 International Conference, 2011

2009
Being There: An Empirical Look at Learning Outcomes in 3D Virtual Worlds.
Proceedings of the 15th Americas Conference on Information Systems, 2009

2006
Virtual professional communities and their role for knowledge management.
Proceedings of the AIM 2006, 2006

Collaborative features in french public e-procurement.
Proceedings of the AIM 2006, 2006

2003
Modeling contribution for virtual enterprise support.
Proceedings of the 12th IEEE International Workshops on Enabling Technologies (WETICE 2003), 2003

Cartographie de connaissances critiques.
Proceedings of the Extraction et gestion des connaissances (EGC'2003), 2003

2001
Modélisation des échanges de documents numériques interentreprises - Expérimentation dans la filière textile.
Document Numérique, 2001

Gestion des connaissances dans une entreprise étendue - Mémoire d'entreprise et systèmes d'information coopératifs interentreprises.
Proceedings of the Extraction et gestion des connaissances (EGC'2001), 2001

2000
Towards an Extended Enterprise Memory in Textile Industry.
Proceedings of the PAKM 2000, 2000


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