Ilkka Jormanainen

Orcid: 0000-0003-3254-2480

According to our database1, Ilkka Jormanainen authored at least 62 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
Kolli Calling Conference Recap.
ACM SIGCSE Bull., January, 2024

ROBOSTEAMSEN Project - Training SEN Teachers to Use Robotics for Fostering STEAM and Develop Computational Thinking.
Proceedings of the International Symposium on Computers in Education, 2024

Exploring the Dynamics of Scaffolding in K-12 ML/AI Education: Insights from a Machine Learning Workshop.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2024

2023
Koli Calling Conference Report.
ACM SIGCSE Bull., January, 2023

Koli Calling 2023 Invitation.
ACM SIGCSE Bull., 2023

Koli Calling 2023 Call for Papers.
ACM SIGCSE Bull., 2023

Positive Customer Experience is Enhanced by Effective Agile Practices.
Proceedings of the Software Business - 14th International Conference, 2023

Towards Enhancing Children's Science Education using Augmented Reality and Computer Vision.
Proceedings of the IEEE Global Engineering Education Conference, 2023


2022
A Model for Knowledge Management Systems in the UbuntuNet Alliance Member Institutions.
Syst., 2022

Koli Calling 2022: Call for Participation.
ACM SIGCSE Bull., 2022

Koli Calling 2022: call for submissions and participation.
ACM SIGCSE Bull., 2022

Co-Learning Computational and Design Thinking Using Educational Robotics: A Case of Primary School Learners in Namibia.
Sensors, 2022


Promoting Machine Learning Concept to Young Learners in a National Science Fair.
Proceedings of the Koli Calling '22: 22nd Koli Calling International Conference on Computing Education Research, 2022

Interacting By Drawing: Introducing Machine Learning Ideas to Children at a K-9 Science Fair.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Faith communities online: Christian churches' reactions to the COVID-19 outbreak.
Int. J. Web Based Communities, 2021

Machine learning for middle schoolers: Learning through data-driven design.
Int. J. Child Comput. Interact., 2021

Teaching Machine Learning in K-12 Computing Education: Potential and Pitfalls.
CoRR, 2021

Teaching Machine Learning in K-12 Classroom: Pedagogical and Technological Trajectories for Artificial Intelligence Education.
IEEE Access, 2021

Information Systems in Developing Countries: Opportunities and Challenges.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

Visualization tool for teaching and learning Artificial Neural Networks.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

RoboSTEAM project the pilot phases.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

2020
Educational Robotics initiatives in Namibia and worldwide.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Attractive Educational Robotics Motivates Younger Students to Learn Programming and Computational Thinking.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Adaption of RoboSTEAM Project to the Pandemic Situation.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

Escape Room Game for CT Learning Activities in the Primary School.
Proceedings of the Koli Calling '20: 20th Koli Calling International Conference on Computing Education Research, 2020

Co-Designing Machine Learning Apps in K-12 With Primary School Children.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Screams of joy yield creative projects at the educational robotics workshop in Namibia.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

Exchanging Challenge Based Learning Experiences in the Context of RoboSTEAM Erasmus+ Project.
Proceedings of the Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences, 2020

Machine learning for middle-schoolers: Children as designers of machine-learning apps.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Machine Learning Introduces New Perspectives to Data Agency in K - 12 Computing Education.
Proceedings of the IEEE Frontiers in Education Conference, 2020

2019
Augmented intelligence in educational data mining.
Smart Learn. Environ., 2019

Trends in the Role of ICT in Higher Education Knowledge Management Systems: A Systematic Literature Review.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

Evolution of Decision Tree Classifiers in Open Ended Educational Data Mining.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

Eritrean Pre-service Teachers' Perceptions of and Proficiency with TPACK and ICT Integration in Education.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

RoboSTEAM - A Challenge Based Learning Approach for integrating STEAM and develop Computational Thinking.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

Machine Learning for High School Students.
Proceedings of the Koli Calling '19: 19th Koli Calling International Conference on Computing Education Research, 2019

A Learning Analytics Study of the Effect of Group Size on Social Dynamics and Performance in Online Collaborative Learning.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019

2018
On computer science major students' motivation in a practically oriented robotics course.
Proceedings of the 18th Koli Calling International Conference on Computing Education Research, 2018

2017
An Open Robotics Environment Motivates Students to Learn the Key Concepts of Artificial Neural Networks and Reinforcement Learning.
Proceedings of the Robotics in Education, 2017

A collaborative approach for local training on contemporary mobile technologies in Eritrea.
Proceedings of the IEEE AFRICON 2017, Cape Town, South Africa, September 18-20, 2017, 2017

2016
A survey of resources for introducing coding into schools.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

Playing Games with Observation, Dependency, and Agency in a New Environment for Making Construals.
Proceedings of the 2016 International Conference on Interactive Technologies and Games, 2016

Theater Meets Robot - Toward Inclusive STEAM Education.
Proceedings of the Educational Robotics in the Makers Era, 2016

2015
Theater robotics for human technology education.
Proceedings of the 15th Koli Calling Conference on Computing Education Research, 2015

Where making construals meets learning to code.
Proceedings of the 15th Koli Calling Conference on Computing Education Research, 2015

Making Construals as a New Digital Skill: Dissolving the Program - and the Programmer - Interface.
Proceedings of the 2015 International Conference on Interactive Technologies and Games, 2015

2014
Role Blending in a Learning Environment Supports Facilitation in a Robotics Class.
J. Educ. Technol. Soc., 2014

Developing Mobile Services to Support Informal Learning through Automatic Content Delivery in Religious Contexts: A Design Research Approach.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

2013
An open approach for learning educational data mining.
Proceedings of the 13th Koli Calling International Conference on Computing Education Research, 2013

2012
Using Data Mining to Support Teacher's Intervention in a Robotics Class.
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012

2010
Science festivals on computer science recruitment.
Proceedings of the 10th Koli Calling International Conference on Computing Education Research, 2010

2009
Supporting Teacher Intervention in Unpredictable Learning Environments.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

First steps in distributed tangible technologies: a virtual tug of war.
Proceedings of the Interaction Design and Children, 2009

2008
An Implementation of the Agency Architecture in Educational Robotics.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

2007
A Framework for Research on Technology-Enhanced Special Education.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Pedagogical Agents for Teacher Intervention in Educational Robotics Classes: Implementation Issues.
Proceedings of the DIGITEL 2007, 2007

2006
The Effects of a Computer-Assisted Interview Tool on Data Quality.
J. Educ. Technol. Soc., 2006

Implementation of Intelligent Agents with Mobility in Educational Robotics Settings.
Proceedings of the 4th IEEE International Workshop on Wireless and Mobile Technologies in Education, 2006

Agency Architecture for Teacher Intervention in Robotics Classes.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

2005
A Kids' Club Model for Innovation Creation between Business Life and School Students; the Intelligent Door Project.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005


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