Ikuo Suzuki

According to our database1, Ikuo Suzuki authored at least 25 papers between 2000 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2014
An Artificial Neural Network Based on the Architecture of the Cerebellum for Behavior Learning.
Proceedings of the Soft Computing in Artificial Intelligence, 2014

2013
Acquisition of Dispatching Rules for Job-Shop Scheduling Problem by Artificial Neural Networks Using PSO.
J. Adv. Comput. Intell. Intell. Informatics, 2013

Study on evolution of the artificial flying creature controlled by neuro-evolution.
Artif. Life Robotics, 2013

Control of water flow to avoid twining of artificial seaweed.
Artif. Life Robotics, 2013

2012
Analysis of Neural Network of C.elegans by Converting into Bipartite Network.
Int. J. Artif. Life Res., 2012

Effects of sense of direction on Internet skill and cognitive maps of the Web.
Comput. Hum. Behav., 2012

Conflicting information propagation model in trust network.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Acquisition of Ground Behavior on the Locust Model under the Virtual Physical Environment.
Proceedings of the Intelligent Autonomous Systems 12, 2012

Composite Artificial Neural Network for Controlling Artificial Flying Creature.
Proceedings of the Intelligent Autonomous Systems 12, 2012

Study on Twining of Virtual Seaweed in Fluid Environment.
Proceedings of the Intelligent Autonomous Systems 12, 2012

2011
§Behavior Composed¨ for Artificial Flying Creature.
J. Adv. Comput. Intell. Intell. Informatics, 2011

Behavior emergence of a virtual creature living in complex environments.
Artif. Life Robotics, 2011

Acquisition of Jumping Behavior on the Artificial Creature under Virtual Physical Environment.
Proceedings of the ECTA and FCTA 2011, 2011

Behavioral acquisition of complicated locomotion for artificial elastic robot using decentralized behavior composed.
Proceedings of the Advances in Artificial Life: 20th Anniversary Edition, 2011

Virtual fluid environment on behavior ability for artificial creature.
Proceedings of the Advances in Artificial Life: 20th Anniversary Edition, 2011

2010
Community Extraction by Bipartite Modularity Using Communities Correspondence.
Proceedings of the 2010 International Conference on Semantic Web & Web Services, 2010

Artificial flying creature by flapping.
Proceedings of the IEEE International Conference on Systems, 2010

2009
Acquisition of Adaptive Behavior for Virtual Modular Robot Using Evolutionary Computation.
Proceedings of the Advances in Artificial Life. Darwin Meets von Neumann, 2009

Acquisition of Swimming Behavior on Artificial Creature in Virtual Water Environment.
Proceedings of the Advances in Artificial Life. Darwin Meets von Neumann, 2009

Evolving Amphibian Behavior in Complex Environment.
Proceedings of the Advances in Artificial Life. Darwin Meets von Neumann, 2009

A study on autonomous animated robots: Anibots.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2007
A Method for Solving a Bipartite-Graph Clustering Problem with Sequence Optimization.
Proceedings of the Seventh International Conference on Computer and Information Technology (CIT 2007), 2007

2004
Acquisition of Adaptive Behavior for the SMA-Net Robot Using Chaotic Neural Networks.
J. Robotics Mechatronics, 2004

2003
Emergence of adaptive behavior by chaotic neural networks.
Proceedings of the IEEE International Symposium on Computational Intelligence in Robotics and Automation: Computational Intelligence in Robotics and Automation for the New Millennium, 2003

2000
Navigation system including associative memory.
Adv. Robotics, 2000


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