Ikkaku Kawaguchi
Orcid: 0000-0003-3024-1748Affiliations:
- University of Tsukuba, Japan
According to our database1,
Ikkaku Kawaguchi
authored at least 22 papers
between 2008 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
HoloBots: Augmenting Holographic Telepresence with Mobile Robots for Tangible Remote Collaboration in Mixed Reality.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Investigation of How Animal Avatar Affects Users' Self-Disclosure and Subjective Responses in One-on-One Interactions in VR Space.
Asian CHI, 2023
2022
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Proceedings of the Symposium on Spatial User Interaction, 2022
Proceedings of the Learning and Collaboration Technologies. Designing the Learner and Teacher Experience, 2022
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Investigating the Effect of Animal Avatars on Users' Self-disclosure During Interaction in VR space.
Proceedings of the ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
Investigation of Basic Characteristics of Awareness Presentation Using Gaze of a Robot.
Proceedings of the Asian HCI Symposium'22, 2022
Proceedings of the Asian HCI Symposium'22, 2022
Proceedings of the 29th Asia-Pacific Software Engineering Conference, 2022
2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Supporting the Initiation of Remote Conversation by Presenting Gaze-Based Awareness Information.
Proceedings of the Collaboration Technologies and Social Computing, 2021
Proceedings of the Collaboration Technologies and Social Computing, 2021
Proceedings of the AsianCHI '21: 5th Asian CHI Symposium, 2021
2020
Proceedings of the Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems, 2020
2019
Proc. ACM Hum. Comput. Interact., 2019
2018
Effect of Manipulated Amplitude and Frequency of Human Voice on Dominance and Persuasiveness in Audio Conferences.
Proc. ACM Hum. Comput. Interact., 2018
2017
Multisensory Games on Children's Empathetic Feelings and Cooperative Behavior: Developing a Kansei-Based Sensory Playground Design Workshop.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2016
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016
2015
Study on Gaze Direction Perception of Face Image Displayed on Rotatable Flat Display.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2008
Effect of restarts and pauses on achieving a state of mutual orientation between a human and a robot.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008