Igor Mayer
Orcid: 0000-0002-5592-8848
According to our database1,
Igor Mayer
authored at least 25 papers
between 2003 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023
CUBE: Conversational User-Interface-Based Embodiment: Developing a Digital Humans Embodiment for Conversational Agents: Design, Implementation, and Integration Challenges.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Portraying Emotions on Digital Humans through Emotive Colour Maps: Development and Testing of Emotive Colour Maps to Enhance Skin Realism and the Communication of Emotion.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
2021
Proceedings of the Gaming, Simulation and Innovations: Challenges and Opportunities, 2021
2019
Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach.
Proceedings of the Simulation Gaming Through Times and Disciplines, 2019
Food-Web Modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region.
Proceedings of the Simulation Gaming Through Times and Disciplines, 2019
2018
Gamification of the work floor: A literature review of gamifying production and logistics operations.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018
2017
Proceedings of the Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures, 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Proceedings of the 8th International Conference on Games and Virtual Worlds for Serious Applications, 2016
2015
Multidisciplinary coordination of on-scene command teams in virtual emergency exercises.
Int. J. Crit. Infrastructure Prot., 2015
2014
Br. J. Educ. Technol., 2014
Proceedings of the Serious Games Development and Applications, 2014
2013
Learning Efficacy of the 'Hazard Recognition' Serious Game - A Quasi-Experimental Study.
Proceedings of the Serious Games Development and Applications, 2013
Proceedings of the Frontiers in Gaming Simulation, 2013
Proceedings of the Games and Learning Alliance - Second International Conference, 2013
2012
Towards a Comprehensive Methodology for the Research and Evaluation of Serious Games.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012
2011
Comput. Educ., 2011
2010
2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
2007
Balancing Pedagogy, Game and Reality Components Within a Unique Serious Game for Training Levee Inspection.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
2005
Proceedings of the Digital Games Research Conference 2005, 2005
2003
Supporting the Design of an Inland Container Terminal through Visualization, Simulation and Gaming.
Proceedings of the 36th Hawaii International Conference on System Sciences (HICSS-36 2003), 2003