Ieva Gintere
According to our database1,
Ieva Gintere
authored at least 5 papers
between 2018 and 2024.
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Bibliography
2024
ImGame Project: A Comprehensive Theory of Immersive Aesthetics and Innovation in Serious Gaming.
Int. J. Game Based Learn., 2024
Proceedings of the 16th International Conference on Computer Supported Education, 2024
2021
An Educational Digital Environment of Contemporary Aesthetics Focused on Slow Gaming.
Proceedings of the 13th International Conference on Computer Supported Education, 2021
2020
A Perspective on a New Digital Art Game: The Approach of Research and Knowledge Transfer.
Proceedings of the 12th International Conference on Computer Supported Education, 2020
2018
Concepts of e-Learning Accessibility Improvement - Codes of New Media Art and User Behavior Study.
Proceedings of the 10th International Conference on Computer Supported Education, 2018