Ian Stavness

Orcid: 0000-0002-2044-2565

According to our database1, Ian Stavness authored at least 88 papers between 2005 and 2024.

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Bibliography

2024
HiTSR: A Hierarchical Transformer for Reference-based Super-Resolution.
CoRR, 2024

DVOS: Self-Supervised Dense-Pattern Video Object Segmentation.
CoRR, 2024

Splanting: 3D plant capture with gaussian splatting.
Proceedings of the SIGGRAPH Asia 2024 Technical Communications, 2024

Interaction Techniques for Comparing Video.
Proceedings of the 50th Graphics Interface Conference, 2024

2023
Large Growth Deformations of Thin Tissue Using Solid-Shells.
IEEE Trans. Vis. Comput. Graph., March, 2023

Editorial: Computer vision in plant phenotyping and agriculture.
Frontiers Artif. Intell., February, 2023

Explainable deep learning in plant phenotyping.
Frontiers Artif. Intell., February, 2023

DARTS: Double Attention Reference-based Transformer for Super-resolution.
CoRR, 2023

Weed Mapping with Convolutional Neural Networks on High Resolution Whole-Field Images.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Detection of Fusarium Damaged Kernels in Wheat Using Deep Semi-Supervised Learning on a Novel WheatSeedBelt Dataset.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

2022
Leveraging Guided Backpropagation to Select Convolutional Neural Networks for Plant Classification.
Frontiers Artif. Intell., 2022

Extending the WILDS Benchmark for Unsupervised Adaptation.
Proceedings of the Tenth International Conference on Learning Representations, 2022

It's Over There: Designing an Intelligent Virtual Agent That Can Point Accurately into the Real World.
Proceedings of the 48th Graphics Interface Conference, 2022

2021
Muscle Path Wrapping on Arbitrary Surfaces.
IEEE Trans. Biomed. Eng., 2021

Spatial Super Resolution of Real-World Aerial Images for Image-Based Plant Phenotyping.
Remote. Sens., 2021

Global Wheat Head Dataset 2021: an update to improve the benchmarking wheat head localization with more diversity.
CoRR, 2021

Global Wheat Challenge 2020: Analysis of the competition design and winning models.
CoRR, 2021


A Semi-self-supervised Learning Approach for Wheat Head Detection using Extremely Small Number of Labeled Samples.
Proceedings of the IEEE/CVF International Conference on Computer Vision Workshops, 2021

Visualizing Feature Maps for Model Selection in Convolutional Neural Networks.
Proceedings of the IEEE/CVF International Conference on Computer Vision Workshops, 2021

From RGB to NIR: Predicting of near infrared reflectance from visible spectrum aerial images of crops.
Proceedings of the IEEE/CVF International Conference on Computer Vision Workshops, 2021

2020
Multi-Scale Weight Sharing Network for Image Recognition.
Pattern Recognit. Lett., 2020

Global Wheat Head Detection (GWHD) dataset: a large and diverse dataset of high resolution RGB labelled images to develop and benchmark wheat head detection methods.
CoRR, 2020

Pruning Convolutional Filters Using Batch Bridgeout.
IEEE Access, 2020

AutoCount: Unsupervised Segmentation and Counting of Organs in Field Images.
Proceedings of the Computer Vision - ECCV 2020 Workshops, 2020

Unsupervised Domain Adaptation for Plant Organ Counting.
Proceedings of the Computer Vision - ECCV 2020 Workshops, 2020

Closer Object Looks Smaller: Investigating the Duality of Size Perception in a Spherical Fish Tank VR Display.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
An Evaluation of Depth and Size Perception on a Spherical Fish Tank Virtual Reality Display.
IEEE Trans. Vis. Comput. Graph., 2019

Fast Forward-Dynamics Tracking Simulation: Application to Upper Limb and Shoulder Modeling.
IEEE Trans. Biomed. Eng., 2019

Special issue on biomechanical and Parametric Modelling of Human Anatomy (PMHA-2016).
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2019

Match the Cube: Investigation of the Head-coupled Input with a Spherical Fish Tank Virtual Reality Display.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Investigating Spherical Fish Tank Virtual Reality Displays for Establishing Realistic Eye-Contact.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Crop Lodging Prediction From UAV-Acquired Images of Wheat and Canola Using a DCNN Augmented With Handcrafted Texture Features.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

ProTractor: A Lightweight Ground Imaging and Analysis System for Early-Season Field Phenotyping.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

Global Sum Pooling: A Generalization Trick for Object Counting with Small Datasets of Large Images.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

Improving Early Navigation in Time-Lapse Video with Spread-Frame Loading.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

FTVR in VR: Evaluation of 3D Perception With a Simulated Volumetric Fish-Tank Virtual Reality Display.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Sparseout: Controlling Sparsity in Deep Networks.
Proceedings of the Advances in Artificial Intelligence, 2019

2018
Object Counting with Small Datasets of Large Images.
CoRR, 2018

Improving Object Counting with Heatmap Regulation.
CoRR, 2018

Simulating the effect of muscle stiffness and co-contraction on postural stability.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2018

A musculoskeletal model of the lumbar spine using ArtiSynth - development and validation.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2018

Special issue on Biomechanical and Parametric Modeling of Human Anatomy (PMHA-2015).
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2018

Simulation of facial expressions using person-specific sEMG signals controlling a biomechanical face model.
Int. J. Comput. Assist. Radiol. Surg., 2018

Bridgeout: Stochastic Bridge Regularization for Deep Neural Networks.
IEEE Access, 2018

DeepWheat: Estimating Phenotypic Traits from Crop Images with Deep Learning.
Proceedings of the 2018 IEEE Winter Conference on Applications of Computer Vision, 2018

Design and implementation of a multi-person fish-tank virtual reality display.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Here's looking at you: A Spherical FTVR Display for Realistic Eye-Contact.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Coglobe: a co-located multi-person FTVR experience.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Simulation of emergent rippling on growing thin-shells.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Semantic Binary Segmentation Using Convolutional Networks Without Decoders.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

Data-Driven Multispectral Image Registration.
Proceedings of the 15th Conference on Computer and Robot Vision, 2018

Empirical Evaluation of Hybrid Gaze-Controller Selection Techniques in a Gaming Context.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018

2017
DeepWheat: Estimating Phenotypic Traits From Images of Crops Using Deep Learning.
CoRR, 2017

Prediction of Muscle Activations for Reaching Movements using Deep Neural Networks.
CoRR, 2017

Semi-automatic tracking of hyolaryngeal coordinates in videofluoroscopic swallowing studies.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2017

Subject-specific biomechanical modelling of the oropharynx: towards speech production.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2017

Special issue on biomechanical and parametric modelling of human anatomy (PMHA-2014).
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2017

3DPS: An auto-calibrated three-dimensional perspective-corrected spherical display.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Leaf Counting with Deep Convolutional and Deconvolutional Networks.
Proceedings of the 2017 IEEE International Conference on Computer Vision Workshops, 2017

Interactive Visual Calibration of Volumetric Head-Tracked 3D Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Calibration Methods for Effective Fish Tank VR in Multi-screen Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Using a Biomechanical Model and Articulatory Data for the Numerical Production of Vowels.
Proceedings of the 17th Annual Conference of the International Speech Communication Association, 2016

Analysis and Practical Minimization of Registration Error in a Spherical Fish Tank Virtual Reality System.
Proceedings of the Computer Vision - ACCV 2016, 2016

2015
Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Subject-specific biomechanical modelling of the oropharynx with application to speech production.
Proceedings of the 12th IEEE International Symposium on Biomedical Imaging, 2015

A comprehensive 3d biomechanically-driven vocal tract model including inverse dynamics for speech research.
Proceedings of the 16th Annual Conference of the International Speech Communication Association, 2015

Quantifying and Mitigating the Negative Effects of Local Latencies on Aiming in 3D Shooter Games.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Foot ulcer prevention using biomechanical modelling.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2014

Speech function of the oropharyngeal isthmus: a modelling study.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2014

Special Issue: Biomechanical and Parametric Modeling of Human Anatomy.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2014

Unified skinning of rigid and deformable models for anatomical simulations.
Proceedings of the SIGGRAPH Asia 2014 Technical Briefs, 2014

Muscle-driven tentacle animation.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

Spheree: a 3D perspective-corrected interactive spherical scalable display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Spheree: a 3D perspective-corrected interactive spherical scalable display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Improving player balancing in racing games.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

The new pCubee: multi-touch perspective-corrected cubic display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Coupled Biomechanical Modeling of the Face, Jaw, Skull, Tongue, and Hyoid Bone.
Proceedings of the 3D Multiscale Physiological Human, 2014

2013
Improving digital handoff using the space above the table.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2011
Kinect-based augmented reality projection with perspective correction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

A 3D cubic puzzle in pCubee.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

2010
Dynamic hard-soft tissue models for orofacial biomechanics.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

pCubee: a perspective-corrected handheld cubic display.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Interacting with a personal cubic 3D display.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

2006
Cubee: a cubic 3D display for physics-based interaction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Cubee: thinking inside the box.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

An Integrated Dynamic Jaw and Laryngeal Model Constructed from CT Data.
Proceedings of the Biomedical Simulation, Third International Symposium, 2006

2005
The MUSICtable: A Map-Based Ubiquitous System for Social Interaction with a Digital Music Collection.
Proceedings of the Entertainment Computing, 2005


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