Ian Oakley
Orcid: 0000-0001-5834-8577
According to our database1,
Ian Oakley
authored at least 132 papers
between 2000 and 2024.
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Bibliography
2024
Unpacking Instagram use: The impact of upward social comparisons on usage patterns and affective experiences in the wild.
Int. J. Hum. Comput. Stud., 2024
Expanding the Design Space of Computer Vision-based Interactive Systems for Group Dance Practice.
CoRR, 2024
Enriching Industrial Training Experience in Virtual Reality with Pseudo-Haptics and Vibrotactile Stimulation.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
A SIG on Understanding and Overcoming Barriers in Establishing HCI Degree Programs in Asia.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Expanding the Design Space of Vision-based Interactive Systems for Group Dance Practice.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
PushPIN: A Pressure-Based Behavioral Biometric Authentication System for Smartwatches.
Int. J. Hum. Comput. Interact., February, 2023
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023
Improving Hand Gesture Recognition via Infrared Tomography of the Wrist over Multiple Wearing Sessions.
Proceedings of the Human-Computer Interaction, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Can Eye Gaze Improve Emotional State Detection on Off the Shelf Smart Devices Jiwan Kim Doyoung Lee Jaeho Kim.
Proceedings of the IEEE International Conference on Big Data and Smart Computing, 2023
2022
WristAcoustic: Through-Wrist Acoustic Response Based Authentication for Smartwatches.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
PushID: A Pressure Control Interaction-Based Behavioral Biometric Authentication System for Smartwatches.
Proceedings of the HCI for Cybersecurity, Privacy and Trust, 2022
Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Altruistic and selfish communication on social media: the moderating effects of tie strength and interpersonal trust.
Behav. Inf. Technol., 2021
VirtualWire: Supporting Rapid Prototyping with Instant Reconfigurations of Wires in Breadboarded Circuits.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
FingerText: Exploring and Optimizing Performance for Wearable, Mobile and One-Handed Typing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Dynamic Field of View Restriction in 360° Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Visual Guidance for a Spatial Discrepancy Problem of in Encountered-Type Haptic Display.
IEEE Trans. Syst. Man Cybern. Syst., 2020
J. Syst. Inf. Technol., 2020
How Do You Feel Online: Exploiting Smartphone Sensors to Detect Transitory Emotions during Social Media Use.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
Int. J. Hum. Comput. Stud., 2020
CoRR, 2020
CoRR, 2020
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
SchemaBoard: Supporting Correct Assembly of Schematic Circuits using Dynamic In-Situ Visualization.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Staying on Track: a Comparative Study on the Use of Optical Flow in 360° Video to Mitigate VIMS.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020
Gesture Authentication for Smartphones: Evaluation of Gesture Password Selection Policies.
Proceedings of the 2020 IEEE Symposium on Security and Privacy, 2020
Proceedings of the 12th International Symposium on Communication Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 5th ACM Workshop on Wearable Systems and Applications, 2019
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019
2018
A Wearable Wrist Band-Type System for Multimodal Biometrics Integrated with Multispectral Skin Photomatrix and Electrocardiogram Sensors.
Sensors, 2018
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
The Personal Identification Chord: A Four ButtonAuthentication System for Smartwatches.
Proceedings of the 2018 on Asia Conference on Computer and Communications Security, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
2017
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2017
Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience.
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
IEEE Trans. Syst. Man Cybern. Syst., 2016
IEEE Trans. Hum. Mach. Syst., 2016
ECG based user authentication for wearable devices using short time Fourier transform.
Proceedings of the 39th International Conference on Telecommunications and Signal Processing, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Design and evaluation of a head-mounted display for immersive 3D teleoperation of field robots.
Robotica, 2015
The ATB Framework: Quantifying and Classifying Epistemic Strategies in Tangible Problem-Solving Tasks.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015
2014
Proceedings of the 18th Panhellenic Conference on Informatics, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Classifying physical strategies in tangible tasks: a video-coding framework for epistemic actions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Physical games or digital games?: comparing support for mental projection in tangible and virtual representations of a problem-solving task.
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Symposium On Usable Privacy and Security, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
jamTable: Can Physical Interfaces Support the Collaboration between Novice and Experienced Musicians?
Proceedings of the Haptic and Audio Interaction Design - 8th International Workshop, 2013
Proceedings of the European Conference on Cognitive Ergonomics 2013, 2013
Proceedings of the Computer Supported Cooperative Work, 2013
Proceedings of the CHI 2013 Workshop on the Replication of HCI Research, 2013
Understanding motivations for facebook use: usage metrics, network structure, and privacy.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Stereoscopic egocentric distance perception: the impact of eye height and display devices.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013
2012
Pers. Ubiquitous Comput., 2012
Interact. Comput., 2012
Designing to support prescribed home exercises: understanding the needs of physiotherapy patients.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the Designing Interactive Systems Conference 2012, 2012
2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
The phone lock: audio and haptic shoulder-surfing resistant PIN entry methods for mobile devices.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Haptic and Audio Interaction Design - 6th International Workshop, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
IEEE Multim., 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Int. J. Hum. Comput. Stud., 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human-Computer Interaction, 2009
Designing trustworthy situated services: an implicit and explicit assessment of locative images-effect on trust.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Interact. Comput., 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Proceedings of the Haptic and Audio Interaction Design, Second International Workshop, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006
Proceedings of the 14th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2006), 2006
2005
Proceedings of the Advances in Multimedia Information Processing, 2005
Proceedings of the Advances in Multimedia Information Processing, 2005
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
2004
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004
Proceedings of the Mobile Human-Computer Interaction, 2004
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004
2003
Haptic augmentation of the cursor : transforming virtual actions into physical actions.
PhD thesis, 2003
2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Proceedings of the Haptic Human-Computer Interaction, First International Workshop, Glasgow, UK, August 31, 2000
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000